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XML -> rename <BlenderVR> by <blendevr>
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dfelinto committed Apr 10, 2015
1 parent 2c0ab23 commit 8fcd171
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6 changes: 3 additions & 3 deletions manual/architecture/configuration-file.rst
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Expand Up @@ -5,7 +5,7 @@ Configuration File
The BlenderVR XML configuration file is loaded by the `console <../architecture/run-modes.html#console>`_ to get the architecture related information to run BlenderVR and send it to each `virtual environment <../architecture/run-modes.html#virtual-environment>`_ rendering node.

This file must contain at least four sections, plus the ``plugins`` section.
It also includes a ``BlenderVR`` section which only option is the network port used for the synchronization between the rendering nodes.
It also includes a ``blendervr`` section which only option is the network port used for the synchronization between the rendering nodes.

.. note::
Use of space in ``screen`` name should work. Beware still Windows users.
Expand Down Expand Up @@ -337,7 +337,7 @@ This sample configuration file can be used for a cave with three vertical square
.. code:: xml
<?xml version="1.0"?>
<BlenderVR>
<blendervr>
<starter anchor='/tmp/console' blender='/usr/local/blender/2.74/bin/blender'>
<config name='console'>console screen</config>
Expand Down Expand Up @@ -425,5 +425,5 @@ This sample configuration file can be used for a cave with three vertical square
<button device='GTK' host='localhost' processor_method='buttons'/>
</vrpn>
</plugins>
</BlenderVR>
</blendervr>
16 changes: 8 additions & 8 deletions manual/components/configuration-file.rst
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Expand Up @@ -67,7 +67,7 @@ This is a very basic configuration file. There is only one computer and one user
.. code:: xml
<?xml version="1.0"?>
<BlenderVR>
<blendervr>
<starter blender='C:/BlenderVR/blender/blender.exe'>
<config name='Fullscreen'>fullscreen</config>
Expand Down Expand Up @@ -139,7 +139,7 @@ This is a very basic configuration file. There is only one computer and one user
<plugins>
</plugins>
</BlenderVR>
</blendervr>
Desktop Networked
Expand All @@ -160,7 +160,7 @@ Also, don't understimate the console screens, they are great for debugging.
.. code:: xml
<?xml version="1.0"?>
<BlenderVR>
<blendervr>
<starter blender='C:/BlenderVR/blender/blender.exe' anchor='C:/BlenderVR/samples'>
<config name='Fullscreen Dual'>full left, full right</config>
Expand Down Expand Up @@ -255,7 +255,7 @@ Also, don't understimate the console screens, they are great for debugging.
<plugins>
</plugins>
</BlenderVR>
</blendervr>
Desktop Oculus DK2
------------------
Expand All @@ -279,7 +279,7 @@ A computer can control only a single Oculus, for a multiple Oculus installation
.. code:: xml
<?xml version="1.0"?>
<BlenderVR>
<blendervr>
<starter blender='C:/BlenderVR/blender/blender.exe'>
<config name='Oculus DK2 Fullscreen'>oculus dk2 full</config>
Expand Down Expand Up @@ -367,7 +367,7 @@ A computer can control only a single Oculus, for a multiple Oculus installation
</oculus_dk2>
</plugins>
</BlenderVR>
</blendervr>
Dual Oculus DK2
---------------
Expand All @@ -384,7 +384,7 @@ It's important to make sure the master computer can connect to the slave and to
.. code:: xml
<?xml version="1.0"?>
<BlenderVR>
<blendervr>
<starter blender='/Users/MYUSER/BlenderVR/blender/blender.app/Contents/MacOS/blender' hostname='192.168.0.1' anchor='/Users/MYUSER/BlenderVR/blender-vr/samples'>
<config name='Oculus DK2 Dual1 Dual'>oculus dk2 left, oculus dk2 right</config>
</starter>
Expand Down Expand Up @@ -471,7 +471,7 @@ It's important to make sure the master computer can connect to the slave and to
</oculus_dk2>
</plugins>
</BlenderVR>
</blendervr>
CAVE
----
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