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Releases: BlendingJake/JARCH-Vis

JARCH Vis v2.0 Official

04 Mar 14:14
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Here is the first official release of JARCH Vis v2.0! The major change for this release is that Blender 2.80 is now supported.

There are a lot more details listed in the pre-release below, so check out all the new features down there!

Additionally, roof mirroring has been added since the pre-release.

Download jarch_vis.zip below, as it is properly named.

JARCH Vis v2.0.0

16 Jan 01:45
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JARCH Vis v2.0.0 Pre-release
Pre-release

FOR BLENDER 2.8X ONLY
BACKWARDS COMPATIBILITY IS BROKEN

Where to start with this release... The driving change was to support Blender 2.8x which was going to require changing a lot of code, so I just re-wrote everything from the ground up. First, there are a couple things that are missing, either temporarily or permanently.

  1. Stairs are gone (hopefully will return when I have time to rethink and rewrite them)
  2. Stone siding is gone (I was never satisfied with the original implementation, and I am hoping to come up with a better one)
  3. Tongue & Groove siding (likely gone forever as it is very different to create than the other siding types)
  4. Roof mirroring is gone (should be back very quickly)
  5. Adding materials directly from the add-on is gone... forever... All faces are given appropriate material indices though, so just manually adding the material to the object works

However, there are a lot of new things though. Most architecture types are now more customizable, update faster, and are more flexible. A couple updates include:

  1. MUCH more flexible cutouts which now work with siding, flooring, and roofing, even if the object was converted originally
  2. More flexible slope cutting on siding
  3. A faster method of converting objects if they are made up of convex face groups
  4. More flooring, siding, and roofing patterns
  5. A better UI layout
  6. Simplier code in the back-end making it easier to add new architecture types

This is an early release, so please report bugs and issues. The following things are a couple ideas I have for the next minor release

  • More testing and bug fixing
  • Mess around with non-convex face groups to help the boolean modifier to work a little better
  • Add roof mirroring
  • Support multi-sided cutouts, like polyons (MAYBE)

JARCH Vis v1.0.1

05 Feb 04:03
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Mostly just minor bug fixes and some smaller feature enhancements:

  • Fixed issue with determining siding rotation when converting
  • Changed method used in roofing to create face groups which breaks backward compatibility. What will happen if you open an older file is that you will just have to add your face groups again.
  • Added keyboard shortcut for adding a face group when in edit mode and working on a roof mesh: CTRL+A
  • Added Update All option when in edit mode and working on a roof mesh. This allows the slope and rotation of all groups to be updated at once, which is useful if you have been moving stuff around.
  • Several all small enhancements to do with working in edit mode on roof meshes.

JARCH Vis v1.0

07 Jan 21:03
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This is the first release of JARCH Vis in a while. A quick breakdown of what has been changed:

  • Roofing now supports Shingles and Terra Cotta for converted roofs
  • Face group rotation and pitch are now determined automatically when converting a mesh to roof object
  • Unlimited cutouts is now supported with siding, using a new system
  • 10 styles of windows are now supported!
  • Shingles are now created quicker
  • Internally, properties have been consolidated and duplicated removed. All files have been brought up to PEP 8 formatting rules. Major rewrites have happened, especially for siding and roofing objects.

This is a lot of changes and so there are probably some bugs that I didn't find in my testing, so if any are found please report them here, or on BlenderArtist