Releases
v5.5
π Bugfixes
Reverted CD32 autoloader to normal config #1024
Fixed uaegfx overlay bounds check
added linefeed in logging errors from CDDA init
CDDA and AHI wouldn't respect the selected SDL2 audio device
CDDA audio would fail to init in some cases (Fixes #1021 )
Controller axes inverted status was not respected when reading their input (Fixes #1022 )
CD32 mode wasn't properly applied when using WHDLoad booter
fixed passing string to write_log in Panel Paths
Enumeration of Recording devices would write into sound device ID
NVRAM path wasn't used in CD32/CDTV configs
uaegfx blitter was accidentally disabled
uaegfx masked and overlapping blit fix
gfx_top_windowed/gfx_left_windowed replacement config entries
When using Alt-Tab, the keys were not released when returning control
When selecting a folder/file the contents were not always updated (#1037 )
Fixed magicmouse without virtual mouse driver.
Changing HDD controller for Hardfile lost the path to the hardfile
fixed glitches with File and Folder selectors
π¨ Improvements
add support for UAE Zorro II RTG boards #1026
increase Savestate thumb size #1018
use 2MB Chip also, for A600 configs with Fast RAM
major refactoring of whdload booter
add more descriptive text when remapping controller buttons
updated WHDLoad XML and GameControllers DB to latest versions
ShowMessage now supports 3 lines. Added timestamp info when updating XML
Added more configurable paths in GUI: NVRAM, Screenshots, Savestates
added nvram and inputrecordings directories in repo
updated WHDLoad XML to latest version
cherry-picked various pieces from x86 branch
ποΈ Build System
added RPI4 Manjaro separate build
added inputrecordings and nvram directories in packaging
fixed macOS build bundle would have problems if the version string contained non-digits
π Documentation Changes
improve README documentation
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