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Simulation texture replaced by renderer-compatible raw buffer #22

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merged 1 commit into from
Aug 5, 2016

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favreau
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@favreau favreau commented Aug 4, 2016

This now allows the full simulation to be loaded by removing the 4GB texture size limitation.

@favreau favreau force-pushed the master branch 6 times, most recently from f1325bb to 08f3dbb Compare August 5, 2016 09:46
dg.st.x = value;

// Store value as texture coordinate
dg.st.x = *((varying float *)(conePtr+THIS->offset_value));

if (flags & DG_NORMALIZE)\
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"" is for ? Is this compiling ?

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Not sure where this is coming from :-/ It does compile, but removed anyway

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bilgili commented Aug 5, 2016

+1

@favreau favreau merged commit 9adcd4a into BlueBrain:master Aug 5, 2016
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2 participants