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Force normal generation during mesh loading #257

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merged 1 commit into from
Dec 12, 2017

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@favreau favreau commented Dec 12, 2017

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@@ -132,7 +140,8 @@ class RenderingParameters : public AbstractParameters
}

/**
Far color used by touch detection renderer
Far color use);
_shadingEnabled = bool(getParam1i("shadingEnabled", 1));d by touch detection renderer
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??

@@ -149,7 +158,8 @@ class RenderingParameters : public AbstractParameters
*/
float getEpsilon() const { return _epsilon; }
void setEpsilon(const float epsilon) { updateValue(_epsilon, epsilon); }
/**
/**);
_shadingEnabled = bool(getParam1i("shadingEnabled", 1));
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??

@favreau favreau merged commit c68b2f8 into BlueBrain:master Dec 12, 2017
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2 participants