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Copy from ikt's description:

InversePower tries to counteract the fact that GTA V cuts off power when your car starts gliding. This allows for a more realistic and less annoying driving experience. Drifting and slides are easier to maintain and adjust.

This mod is inspired by Drift Assist by InfamousSabre and works similarly. The big difference is that speed is used as a negative feedback to make cars not accelerate too much and swerve out of control at higher speeds.

Configuration

This plugin won't work if engine power or torque are modified other scripts.

InversePower-FiveM uses Convars defined in your Server Config File ( e.g. server.cfg ) to define values, current convars are:

InversePower_DefaultLevel

Default level for the Angle at which InversePower starts adding Power/Torque

0 = Default, 25°

1 = Sensitive, 15°

2 = Drift, 10°

3 = Disabled, 180°

Default: 0

InversePower_toggleKey

sets the key thats used to change the drift mode, if set to 0, changing it via key will be disabled.

default: 166

InversePower_DrawDebug

Draws Debug Values on screen if set to "true"

Default: "false"

InversePower_Power & InversePower_Torque

Power gives the engine more potential. Torque is effective for making the wheels spin more. If a handling.meta is used with high grip, lower Torque.

Default = 100 and 80

InversePower_Angle

The higher this value, the higher the adjustment will be when the car is sliding at a big angle.

Default: 350

InversePower_Speed

The higher this value, the higher the adjustment will be when the car is sliding at a low speed.

Default: 200

If no Convars are set, InversePower-FiveM will fall back to defaults

About

InversePower Port to FiveM ( and in Lua )

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