fixed issues with leaks on the wrong wave, and the sends for players … #8
build_release_tag.yml
on: push
build-and-release
25s
Annotations
10 warnings
build-and-release:
UnitTracker.cs#L445
Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call.
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build-and-release:
UnitTracker.cs#L60
The field 'Plugin._shouldPost' is assigned but its value is never used
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build-and-release:
UnitTracker.cs#L64
The field 'Plugin.retries' is assigned but its value is never used
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build-and-release:
UnitTracker.cs#L55
The field 'Plugin._waveSet' is assigned but its value is never used
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build-and-release:
UnitTracker.cs#L59
The field 'Plugin.maxUnitsSeen' is assigned but its value is never used
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build-and-release:
UnitTracker.cs#L445
Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call.
|
build-and-release:
UnitTracker.cs#L60
The field 'Plugin._shouldPost' is assigned but its value is never used
|
build-and-release:
UnitTracker.cs#L64
The field 'Plugin.retries' is assigned but its value is never used
|
build-and-release:
UnitTracker.cs#L55
The field 'Plugin._waveSet' is assigned but its value is never used
|
build-and-release:
UnitTracker.cs#L59
The field 'Plugin.maxUnitsSeen' is assigned but its value is never used
|