Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Widescreen Title and Menu Graphics in Vulkan mode #26

Closed
OpenRift412 opened this issue Dec 29, 2021 · 1 comment
Closed

Widescreen Title and Menu Graphics in Vulkan mode #26

OpenRift412 opened this issue Dec 29, 2021 · 1 comment
Labels
enhancement New feature or request wontfix This will not be worked on

Comments

@OpenRift412
Copy link

It would be cool to also see some widescreen versions of the menu backgrounds (and similar 2D assets) as well as the title screen for both games in the Vulkan renderer, since there's already a widescreen status bar.

@BodbDearg
Copy link
Owner

Thanks for the suggestion but out of scope I'm afraid. PsyDoom is intentionally designed to run using just the original disc as input and I can't ship modified versions of any of the original assets for copyright reasons.

The widescreen status bar is kind of a hack that thankfully worked out - I was able to piece together several already existing sprites in order to make it look somewhat continuous. Unfortunately I can't do similar tricks with the main menu screen and other screens due to the way the assets are... The options menu CAN tile and extend but transitions would look odd if it tiles and the main menu doesn't.

Leaving menus as-is for all of these reasons.

@BodbDearg BodbDearg added enhancement New feature or request wontfix This will not be worked on labels Jul 15, 2022
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
enhancement New feature or request wontfix This will not be worked on
Projects
None yet
Development

No branches or pull requests

2 participants