We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
maxHealth and damage of a weapon should be configurable from the Unity Inspector.
Think about if we want float or int as health.
The text was updated successfully, but these errors were encountered:
Closed with 48c2a64 although not tested yet
Sorry, something went wrong.
No branches or pull requests
maxHealth and damage of a weapon should be configurable from the Unity Inspector.
Think about if we want float or int as health.
The text was updated successfully, but these errors were encountered: