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Multiple levels: Start next level when both players are ready #8

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Bone008 opened this issue Apr 5, 2017 · 1 comment
Closed

Multiple levels: Start next level when both players are ready #8

Bone008 opened this issue Apr 5, 2017 · 1 comment

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@Bone008
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Bone008 commented Apr 5, 2017

When the platform reaches the end of its path, a trigger needs to take care of the following:

  • world needs to enter some "inactive" state so both players cannot interact with it anymore
  • remaining enemies are despawned
  • skill upgrade GUI opens for hacker (see Design skill upgrade GUI for Hacker #9)
  • new enemy selection GUI opens for master
  • both need a button to confirm they are ready to continue
    • after one confirms the button, the other has 30 more seconds to get their act together
    • after both are ready, transition to the next level (or reset for now)
@Bone008
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Bone008 commented May 2, 2017

The "both players need to confirm to continue" mechanic is still missing, other than that it is done.

@Bone008 Bone008 changed the title Multiple levels Multiple levels: Start next level when both players are ready May 2, 2017
@Bone008 Bone008 closed this as completed in d7f0b03 May 4, 2017
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