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Unable to compile for 4.17 #2
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This should help: I guess these changes where semi-necessary before but where not enforced. Thank you for letting me know about these issues, will port everything to 4.17 at some point. |
Resolved, commiting 4.17 version now. |
Hi! Tried it by just installing into a projects plugin folder, but I still get a message on opening the project stating:
Trying to compile it within the unreal engine (4.17) source code I get a bunch of errors about Category specifiers:
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Are you using launcher version of 4.17 source or one from GitHub? |
I use the github sources (for trying to compile it within the engine project) as well as using the binary version of the plugin with in a project. |
@alios Just to clear up - you are using github version of UE4 and installing plugin as engine plugin, not as project plugin? Anyway, just adding some arbitrary category should fix it, like this: I don't have a setup with a github source of UE4, would take some time to replicate it. Try adding category into property specifier - it should work. |
Hi!
Tried to compile the plugin with Engine 4.17 which seems to be no longer possible because basicly of these type of errors:
Here is the logfile from my try to build the plugin within the 4.17 codebase:
I was able to fix the the missing-category type of errors by adding a category to those
UPROPERTY()
s but I'am unsure about the other type of error.The text was updated successfully, but these errors were encountered: