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Releases: Boris-Barboris/dsubs_demo

dsubs_demo v0.1.0

30 May 12:21
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  • Subtle 2.5km map grid.
  • Fix various bugs is scrollbar and text box.
  • Switch to new server API that supports allocating exclusive, 'instanced' simulators for the player.
  • Scenario selection screen stub.
  • Better noise level estimation in broadband tracker code, fixes Lima hydrohones.
  • Fix OpenAL source queing algorithm to improve min latencies on very high-latency connections.

dsubs_demo v0.0.10

26 Feb 18:01
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  • slider UI control now can be moved by clicking on desired position.
  • simple replay mode, entered from main menu by clicking on "watch replay" button. Replay data is collected every 10 seconds if there is at least one active player on the server. Data is delayed 1 hour from real time. Data is given out in chunks, grouped by day. Day can be entered in top left corner of the screen. Move slider on the bottom of the screen to move through time. Use mouse wheel while hovering over the slider to move time frame by frame. Map is pannable/zoomable, as usual.

dsubs_demo v0.0.9

09 Feb 14:33
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  • contact description can be now set via right mouse button click menu of the contact's pictogram.
  • word wrap for multiline text.
  • excessive sound sample bufferring mitigation for time-domain signals on the client: makes sure server-side time acceleration does not crash the client.

dsubs_demo v0.0.8

02 Feb 20:03
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  • sensor mode selection support for torpedoes.
  • increased torpedo UI height for larger button size.
  • fixed waterfall yellow hint size that cropped the text.
  • numerous backend bugfixes.

dsubs_demo v0.0.7

01 Feb 01:12
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  • fix stuck contact merging.
  • fix premature sea noise level usage in server sound pipeline, that caused NaN poisoning and server crash.

dsubs_demo v0.0.6

31 Jan 19:40
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  • waterfall header height increased for better control
  • fixed first tracker sample generation delay.

dsubs_demo v0.0.5

24 Jan 22:24
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  • multi-hydrophone support.
  • towed array support.
  • ray intersection/normal error leg mode.

dsubs_demo v0.0.4

30 Nov 11:28
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  • server api version 4 support:
    • support for multi-antennae hydrophones.
    • propeller rps and shaft acceleration transmitted from backend to be drawn correctly.
  • experimental binary linux build.
  • loadout screen support for multiple submarines.

dsubs_demo v0.0.3

24 Nov 20:51
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dsubs_demo v0.0.3 Pre-release
Pre-release
  • Compatible with server API v 2.
  • Implement torpedo fuel integration to show the range more precise.
  • Fix a crash in waterfall when creating contact from the topmost picture row.

dsubs_demo v0.0.2

20 Sep 20:53
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dsubs_demo v0.0.2 Pre-release
Pre-release
  • color scheme shifted to the tones of red.
  • mouse input handle for torpedo aim mode, used to quickly enter course and activation range.
  • main menu restructured.
  • TMA mode fixed bug when ray data was not being rendered when zoomed in too close.
  • TMA mode ray data more transparent and weak to reduce visual noise.
  • TMA mode contact red speed label is less transparent.
  • TMA mode contact trail ray is bolder and is easier to grab with mouse.