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Releases: Brandon-T/GLX-Colour

GLX v1.4

01 Sep 08:01
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  • Support for GetNativeWindow.
  • Maps data by WindowHandle instead of PID.
  • Various GLX functions for assisting in communication with other windows.
  • Windows, Linux & OS X support.
  • Even faster and smaller binaries.

GLX v1.3

11 Aug 01:27
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  • Linux & Windows support is now official
  • All code is now written completely in C.
  • C++ code is moved to the C++ branch.
  • Binaries are infinitely smaller, faster, and more compact.
  • Cleaner code-base.

GLX v1.2

01 Feb 19:54
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  • Texture drawing updated to work alongside the Direct-X plugin
  • Major changes to the source code to allow compilation and loading on Linux natively
  • Major changes to the way functions are exported/hooked
  • Smaller binary size and code reduction with better optimisations

GLX v1.1

27 Sep 15:54
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Includes plugin system compatibility for Smart v8.3.
Allows use of Smart's Graphics Button (ability to enable/disable OpenGL).
Allows use of Smart's Debug Button (ability to enable/disable Debugging).
Draws more efficiently (Instead of creating a texture, drawing it, deleting it every frame.. It now creates a texture when the client loads, modifies it, draws it and deletes when the client is closed).
Delete the "Bitmap.h/Bitmap.cpp" file from the project as it isn't used.