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SWkshp installs mods from the Steam Workshop to mod folders of games owned via platforms other than Steam.

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SWkshp

SWkshp installs mods from the Steam Workshop to mod folders of games owned via platforms other than steam. I don't endorse piracy, for use only if you own the game.

Installation

Through GitHub Releases

Head to the latest release and download swkshp.exe if you're on Windows.

From source

It can be installed directly from github using go's built-in tools.

go install github.com/breadinator/swkshp

Usage

Assumes you're using Windows and the place it is installed to is in the PATH. If this is not the case, adjust accordingly.

Setting download path

Each game has to have a path to download to manually set. This is done using the command swkshp.exe config game <gamename> <path/to/dir>.

An example of this would be

swkshp.exe config game rimworld "D:/Program Files/RimWorld/Mods"

Installing a mod

After setting the download path for a game, it is easy to install a mod. The command is as follows:

swkshp.exe <url to workshop page> [-g <gamename>]

The -g flag is used to define the game. By default it reads the web page to find out what game it's for, so this flag is often unneccesary.

Let's say we want to install HugsLib. The command to install it would be:

swkshp.exe https://steamcommunity.com/workshop/filedetails/?id=818773962

Installing a collection

Installing entire collections can be done in the same way as installing a mod. The following example would let you install the Vanilla Expanded collection for RimWorld.

swkshp.exe https://steamcommunity.com/workshop/filedetails/?id=1884025115

This command looks through the web page, makes a list of every listed item on it then downloads them.

I'm not sure how reliable the check to see if it's a collection is, so I might have to improve it or at least add a manual flag if necessary.

Removing a mod

To remove a mod, use the command:

shwkshp.exe remove <url> [-g <gamename>]

This command will delete all associated files and remove its entry from the internal

To-do

  • Improve the version tracking, and test more extensively
    • Improve how files are updated
  • Compile to Linux & Mac
  • Add extra config options
  • Streamline

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SWkshp installs mods from the Steam Workshop to mod folders of games owned via platforms other than Steam.

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