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This is a qb-garages script that uses the radialmenu to retrieve and park vehicles. Almost everything is fully customizable to the last bit!

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Brichka-Dv/qb-garages

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qb-garages

This is a qb-garages script that uses the radialmenu to retrieve and park vehicles. Almost everything is fully customizable to the last bit!

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Installation

  • Drag 'n Drop replace for qb-garages.
  • Install this database
ALTER TABLE `player_vehicles`
ADD CONSTRAINT FK_playervehicles_players FOREIGN KEY (citizenid)
REFERENCES `players` (citizenid) ON DELETE CASCADE ON UPDATE CASCADE;

rights

Config Example

Everything that says optional can be omitted.

-- GARAGE CONFIGURATION EXAMPLE :
   ['somegarage'] = {
       ['Zone'] = {
           ['Shape'] = { -- Create a polyzone by using '/pzcreate poly', '/pzadd' and '/pzfinish' or '/pzcancel' to cancel it. the newly created polyzone will be in txData/QBCoreFramework_******.base/polyzone_created_zones.txt
           vector2(-1030.4713134766, -3016.3388671875),
           vector2(-970.09686279296, -2914.7397460938),
           vector2(-948.322265625, -2927.9030761718),
           vector2(-950.47174072266, -2941.6584472656),
           vector2(-949.04180908204, -2953.9467773438),
           vector2(-940.78369140625, -2957.2941894532),
           vector2(-943.88732910156, -2964.5512695312),
           vector2(-897.61529541016, -2990.0505371094),
           vector2(-930.01025390625, -3046.0695800782),
           vector2(-942.36407470704, -3044.7858886718),
           vector2(-952.97467041016, -3056.5122070312),
           vector2(-957.11712646484, -3057.0900878906)
           },
           ['minZ'] = 12.5,  -- min height of the parking zone, cannot be the same as maxZ, and must be smaller than maxZ
           ['maxZ'] = 20.0,  -- max height of the parking zone
           -- VERY IMPORTANT: Make sure the parking zone is high enough - higher than the tallest vehicle and LOW ENOUGH / touches the ground (turn on debug to see)
       },
       label = 'Hangar', -- label displayed on phone
       type = 'public', -- 'public', 'job', 'depot' or 'gang'
       showBlip = true, -- optional, when not defined, defaults to false
       blipName = 'Police', -- otional
       blipNumber = 90, -- optional, numbers can be found here: https://docs.fivem.net/docs/game-references/blips/
       blipColor = 69, -- optional, defaults to 3 (Blue), numbers can be found here: https://docs.fivem.net/docs/game-references/blips/
       blipcoords = vector3(-972.66, -3005.4, 13.32), -- blip coordinates
       job = 'police', -- optional, everyone can use it when not defined
       vehicleCategories = {'helicopter', 'plane'}, -- categories defined in VehicleCategories
       drawText = 'Hangar', -- the drawtext text, shown when entering the polyzone of that garage
       ParkingDistance = 10.0 -- Optional ParkingDistance, to override the global ParkingDistance
       SpawnDistance = 5.0 -- Optional SpawnDistance, to override the global SpawnDistance
       debug = false -- Optional, will show the polyzone and the parking spots, helpful when creating new garages. If too many garages are set to debug, it will not show all parking lots
       ExitWarpLocations: { -- Optional, Used for e.g. Boat parking, to teleport the player out of the boat to the closest location defined in the list. 
           vector3(-807.15, -1496.86, 1.6),
           vector3(-800.17, -1494.87, 1.6),
           vector3(-792.92, -1492.18, 1.6),
           vector3(-787.58, -1508.59, 1.6),
           vector3(-794.89, -1511.16, 1.6),
           vector3(-800.21, -1513.05, 1.6),
       } 
   },

parking vehicle using target

local garageName = 'pdgarage'
   exports['qb-target']:AddBoxZone(garageName, vector3(469.51, -992.35, 26.27), 0.2, 0.2, {
       name = garageName,
       debugPoly = true,
       minZ = 26.80,
       maxZ = 27.10,
   }, {
       options = {
           {
               type = "client",
               action = function ()
                   TriggerEvent('qb-garages:client:ParkLastVehicle', garageName)
               end,
               icon = 'parking',
               label = 'Park Vehicle',
           },
       },
       distance = 3
   })

improved phone tracking

RegisterNUICallback('track-vehicle', function(data, cb)
    local veh = data.veh
    if findVehFromPlateAndLocate(veh.plate) then
        QBCore.Functions.Notify("Your vehicle has been marked", "success")
    else
        QBCore.Functions.Notify("This vehicle cannot be located", "error")
    end
    cb("ok")
end)

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This is a qb-garages script that uses the radialmenu to retrieve and park vehicles. Almost everything is fully customizable to the last bit!

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