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Resource File Documentation
Bryce Mehring edited this page May 29, 2014
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resourceType resourceID arg1 arg2 arg3
resourceType resourceID2 arg1 arg2 arg3 ...
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texture textureStrID textureFileName
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animation animationStrID animationFileName
- animationFileName.txt must exist. This file should only have two numbers in it separated by a space that describe how many tiles are in the animation in the x and y directions:tileX tileY
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font fontStrID fontFileName
- fontFileName.fnt must exist shader shaderStrID vertexShaderFile pixelShaderFile