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#Kung_fu_kick ##WELCOME!!!

  • This module is a 'just in case' version of the famous Left Pad that broke node.js some time back
    • This module has four arguments that are essential to the functionallity of the module.

##First Argument "The Enemy"

  • This argument can be a string or integer and denotes the "character" that will be kung fu kicked by our module.

##Second Argument "Distance"

  • This argument can also be a str or int and denotes "how far" our "character" will be kicked back.

Third Argument "Between"

  • This argument can ONLY be be a string so be careful, it denotes what to put in between the 'off screen kicker' and the kicked 'character'.

##Fourth Argument "Direction"

  • This argument (as before) can ONLY be a string and denotes which direction the 'character' was kicked to.
  • This argument is unique as it must be stated by either the L or R characters.

NOTE If a fourth argument is missing the output will default to an 'L' situation.

###It is worth noting that this module has error handlers in case of unexpected inputs...and remember Don't be a Script Kiddie!

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