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XR Animator 0.19.7 - Windows and Linux version

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@ButzYung ButzYung released this 20 Feb 21:14
· 50 commits to master since this release

Changes

  • Add "Body leaning tracking" as a face tracking option, by comparing head size with calibrated data to determine how much avatar's body should lean forward (video demo)
  • Improve sense of depth during full body mocap when close to the camera
  • Stabilize the positioning of avatar model during mocap mode transition when using full body mocap
  • Change "Arm stabilization" in full body mocap to discard hand position detected by body mocap only when hand mocap doesn't detect the hand AND the hand position is within the screen
  • Adjust "Body bend reduction" mocap option to apply to bending backward as well
  • Configure some preset poses to reduce body leaning by default
  • Change cursor to "move" when right mouse button is pressed to better indicate its function to drag and move window
  • Fix the positioning of tall VRM models when used in full body mocap
  • Fix leg IK issues of some MMD models when used in upper body mocap with poses or motions that don't use leg IK
  • Fix some typos which prevented some English UI translations from showing up
  • Remove "Leg scale adjustment" option

Instrument mocap

The 3D prop of each supported instrument can be downloaded below.

❤️Support this project❤️

The future of XR Animator relies on your support🙇 Some IRL troubles happened to my family and my financial burden has increased significantly. While it was fun to develop the app, financial return was next to minimal. If situation doesn't improve shortly, I'll have to give up the dev time and do something else to improve my finances.

If XR Animator has been anything helpful to you, please consider making a donation🙏 I still have a lot of plans for this project, but right now I really need some returns for the dev time spent🙇