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XR Animator 0.20.0 - Windows and Linux version

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@ButzYung ButzYung released this 10 Apr 20:29
· 24 commits to master since this release

Changes

  • Add support for body colliders (under body tracking options) (video demo)
  • Improve performance of "Arm stabilization" option during full body mocap
  • Improve lower arm rotation resulting from IK
  • Improve lower arm twist calculation
  • Change hand depth adjustment behavior by applying a minimum depth when elbow is below shoulder, and no adjustment when above shoulder
  • Improve arm position smoothing during upper body mocap
  • Adjust the behavior of "Limb entry duration" to be slightly more responsive
  • Fix regression which prevented "arm-as-leg" control mode from functioning properly
  • Fix some issues related to the halfRes option of N8AO visual effect when it was on, which also broke the effect when window size changed

Instrument mocap

The 3D prop of each supported instrument can be downloaded below.

❤️Support this project❤️

The future of XR Animator relies on your support🙇 Some IRL troubles happened to my family and my financial burden has increased significantly. While it was fun to develop the app, financial return was next to minimal. If situation doesn't improve shortly, I might have to give up this project and do something else to improve my finances...

If XR Animator has been anything helpful to you, please consider making a donation🙏 I still have a lot of plans for this project, but right now I really need some returns for the dev time spent🙇