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This go based raytracer was originally written by Jack Palevich. For more information, see http://grammerjack.blogspot.com/2009/11/multi-threaded-go-raytracer.html. I use this as a performance test for go and to reveal possible bottlenecks and issues with high-performance math based 'stress'. HOW TO ------- run make image to produce an image in out.tga while printing timing information to stdout. This works in the go as well in the c++ version.
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This tracer was originally created by Jack Palevich. I used it for go performance testing.
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