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Add sync_id to tile messages #1282

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pford opened this issue Jul 26, 2023 · 0 comments
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Add sync_id to tile messages #1282

pford opened this issue Jul 26, 2023 · 0 comments
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pford commented Jul 26, 2023

With parallel execution of message handling, there can be multiple data streams from the backend for sending raster tile data, causing render errors in the frontend during zooming and animation, especially for large images. The sequence for each stream is RASTER_TILE_SYNC (end_sync = false) -> RASTER_TILE_DATA -> RASTER_TILE_SYNC (end_sync = true). We need to add a sync_id so that the streams can be kept consistent.

@pford pford added this to the v4.0-stable milestone Jul 26, 2023
@pford pford self-assigned this Jul 26, 2023
@pford pford closed this as completed Aug 22, 2023
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