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RimWorld Mod that allows composite Areas which are created via Union, Intersect, and Invert on other Areas

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CBornholdt/CompositeAreaManager

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CompositeAreaManager

RimWorld Mod that allows composite Areas via a MapComponent CompositeAreaManager

  • Adds a button to existing Manage Areas dialog for Composite area management
  • Adds an additional option to all list with the "Manage areas ..." option
  • Has a simple, row based entry for Composite areas
  • Can build arbitrary trees of operations, using Union, Intersect, Invert, and Areas to construct a composite
  • Composite Areas will rebuild themselves periodically (every 1000 ticks) and after adjusting them in the dialog
  • Allows deleting and removing individual composite operations or entire composite area
  • Basic cyclical reference checks

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RimWorld Mod that allows composite Areas which are created via Union, Intersect, and Invert on other Areas

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