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Cannot use OpenIG with no flying entities #11

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crubel opened this issue Sep 21, 2018 · 3 comments
Open

Cannot use OpenIG with no flying entities #11

crubel opened this issue Sep 21, 2018 · 3 comments
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@crubel
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crubel commented Sep 21, 2018

Hello OpenIG Community,

If you are trying to use OpenIG with no entities other than terrain, it appears that there is some sort of bug in OpenIG. The terrain of the database sort of looks like there are no textures showing on it while some added models like trees and stuff still seem to showup OK.
I've been trying to isolate this down and have found that even if I add an entity that has no associated entity.xml file it fails the same way. If I add an entity.xml file, it seems the only tag that needs to be in it to at least get the terrain showing up properly is the XXXXXX tag. Normally this would hold something like CAST-AND-RECEIVE that causes the code to add specific data to the entities NodeMask. This same issue arises if the ModelComposition plugin is not part of your list of operational plugins. Hopefully, these hints will help one of you to help us get this resolved for the next release of OpenIG.

Anyhow I am just reporting this as it is now a verified BUG. Hopefully we can get some help with this bug from the community and get it resolved for us all to share. We know this product is in use in a few high level projects so it would good for everyone if we could get this bug and even some future enhancement support from our OpenIG community that will keep this product growing and moving forward. Thank you.

@crubel crubel added the bug label Sep 21, 2018
@crubel
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crubel commented Sep 21, 2018

Actually,no flying entities is not exactly correct. If you add the terrain at entity 0 and do not add ANY
more entities OIG does not function as expected. It appears that this may be either a shader issue or something to do with the shadowing or a combination of the 2. Nothing I have done seems to affect the outcome in any positive way yet, any use of just terrain by itself so far leaves OIG unuseable.

@crubel
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crubel commented Oct 17, 2018

I have a video that also shows that if you move your camera behind the A320 in the demo and let it
slowly move forward, there is a brown anomaly that shows up in the camera, seems to be a texture
of some sort, then as the camera continues to move forward this goes away and you then see that there is no more texture on the terrain, its all white. So it seems that the A320 also HAS to be in the cameras viewport else you have the same issue as mentioned above.

So if your experiencing this, its a known bug and our developer is not going to fix it unless we pay for his services. Unfortunately, right now there is no funding for this and no time frame for when any funding might become available. So if anyone out there has the ability and can fix it, it would be greatly appreciated by the OpenIG opensource community. Thank you....

@comprousa
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comprousa commented Dec 11, 2018 via email

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