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Class not defined error #3
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This is not an Error and not critical. |
Hi for all.
I believe that mods are veeeery hard to do. So, some "error" , if exists,
need a cooperation to correct, not any critics.Im a modder, for the same
Supreme Commander FA, but my model capabilities in Blender were near zero,
so Ive resolved, for while, to test,"ad nauseam", all my concepts and
modifications. Since 2000 Ive modded Total Annihilation, and after RTS
Spring , with models I made in Wings, that for me is very "friendly, but
since the supcomm appeared in the horizon I changed my direction. Im very
interested in aero-naval affairs and my mod, TA-BAttlefleet Spring, in the
early moments of Spring RTS was on line and had more than 1000 d/ls . My
concept is for that, and Im enchanted with some models you have done,
CDRMV, the naval transports are fantastic ! Best wishes !
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Em qua., 21 de jul. de 2021 às 20:25, CDRMV ***@***.***>
escreveu:
… This is not an Error and not critical.
It is just a warning that this Unit doesn't has a Category to form a
Formation.
Will be fixed in the next Update of FBP New Techs
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Hi vongratz, Thank you very much for the feedback about the Naval Transports. |
Hi CDRMV, I'd love to learn how to create a complete new unit. What tools will I need to do 3D Modeling, Texturing and Animation? Can you provide the links please. Also, earlier you mentioned the Uveso Debugger Tool. Where do I get the tool? Thank you. |
I agree. CDRMV has units that, as far as I know, have never-been-done-before variations of other modded units eg. aircraft carrier and the landing craft comes to mind. Very creative thinking. I just wish he releases them before he gets pulled away to do other better things for him or before he changes his focus to other personal priorities. |
Many thanks for your offer. I will contact you.
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Em qui., 22 de jul. de 2021 às 00:01, bofhlusr ***@***.***>
escreveu:
… Hi for all. I believe that mods are veeeery hard to do. So, some "error" ,
if exists, need a cooperation to correct, not any critics.Im a modder, for
the same Supreme Commander FA, but my model capabilities in Blender were
near zero, so Ive resolved, for while, to test,"ad nauseam", all my
concepts and modifications. Since 2000 Ive modded Total Annihilation, and
after RTS Spring , with models I made in Wings, that for me is very
"friendly, but since the supcomm appeared in the horizon I changed my
direction. Im very interested in aero-naval affairs and my mod,
TA-BAttlefleet Spring, in the early moments of Spring RTS was on line and
had more than 1000 d/ls . My concept is for that, and Im enchanted with
some models you have done, CDRMV, the naval transports are fantastic ! Best
wishes !
http://www.avg.com/email-signature?utm_medium=email&utm_source=link&utm_campaign=sig-email&utm_content=webmail
Livre de vírus. www.avg.com
http://www.avg.com/email-signature?utm_medium=email&utm_source=link&utm_campaign=sig-email&utm_content=webmail.
<#DAB4FAD8-2DD7-40BB-A1B8-4E2AA1F9FDF2> Em qua., 21 de jul. de 2021 às
20:25, CDRMV *@*.***> escreveu:
… <#m_4372230146102063950_>
This is not an Error and not critical. It is just a warning that this Unit
doesn't has a Category to form a Formation. Will be fixed in the next
Update of FBP New Techs — You are receiving this because you are subscribed
to this thread. Reply to this email directly, view it on GitHub <#3
(comment)
<#3 (comment)>>,
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I agree. CDRMV has units that, as far as I know, have
never-been-done-before variations of other modded units eg. aircraft
carrier and the landing craft comes to mind.
Very creative thinking. I just wish he releases them before he gets pulled
away to do other better things for him or before he changes his focus to
other personal priorities.
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<#3 (comment)>,
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First of all you need the 3D Software Blender. You will need the Supcom Blender Exporter/Importer. I use Notepad ++ for Coding Stuff. About Texturing: For Debugging, Error and Bug Fixing the Uveso Debugger is a good tool. |
I'll check those out. Thank you. If you started from scratch, how long would it take you to create the Jet Marine (no flying)? Is it possible to make it stealthy? |
By the way, if you like naval units have you checked BlackOps' experimental Conquest ship? If not, you should. It's big, but as you might already know, the size can be easily adjusted smaller to your liking in the blueprint files. |
More Naval Units are planned for FBP New Tech s in the future too. |
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