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Ripping edges and vertices #1195
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this is a limited implementation as blender's rip operation is very rich and there is no equivalent bmesh op.
it works only on a single selected edge that is adjacent to exactly two faces, and it rips that edge and verts completely away from surround geometry. note: this is different from what blender does, which involves a lot more work. |
That's still great! Most of the time I use it it's in very simple situations like one edge only connected to two faces. Would it be a quick thing to add this shortcut to the other tools as well so it's not just in PolyPen? |
done! |
At the moment, I don't believe we have a way to rip edges and vertices in RetopoFlow. Ripping is an important action in retopology since it's the fastest way to add a gap between two loops.
To match Blender, all tools should rip with the V key:
And rip fill with Alt+V:
I added the tag v4 to clarify that it's not a priority for RF 3x.
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