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Lecture 11: Spatial Input (Part 2)

Detailed explanation of this code can be found in the lecture video.

Topics

  1. Calculating the velocity of an object
  2. Working with vectors in Unity
  3. Calculating the angle between two vectors

Acknowledgements

This project uses a modified version of the UnityLaserSword asset by Jeff Johnson (jjxtra).

License

Material for CSCI 5619 Fall 2021 by Evan Suma Rosenberg is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.

The intent of choosing CC BY-NC-SA 4.0 is to allow individuals and instructors at non-profit entities to use this content. This includes not-for-profit schools (K-12 and post-secondary). For-profit entities (or people creating courses for those sites) may not use this content without permission (this includes, but is not limited to, for-profit schools and universities and commercial education sites such as Coursera, Udacity, LinkedIn Learning, and other similar sites).

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