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# LazyNumdlb | ||
# NumatbGUI | ||
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This program edits the .numdlb file to make each mesh's material\_label value match that mesh's name. This also takes into account Blender exported models that typically suffix meshes with ".0n". As long as you don't have mesh.1xx, it should work. | ||
![window](https://i.imgur.com/JkXWyTt.png) | ||
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This program edits the .numatb files. Think of it like CrossMod + Matlab, but with a user interface. It is cappable of creating a preset file to use on other models, as well as export to various programs like LazyMat and CrossMod | ||
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## Usage | ||
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Place a numdlb file into the same directory as this program, then run the program. For your convenience, this also creates a copy of the old numdlb before making any changes. | ||
Please read the wiki [here](https://github.com/CSharpM7/SharpSmashSuite/wiki/NumatGUI) |