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Eye for An Eye

Content for the WFRP4e system to be used with the Foundry Virtual Tabletop. Based on the Eye for an Eye adventure, converted from Warhammer Fantasy Roleplay 3rd Edition for Warhammer Fantasy Roleplay 4th Edition published by Cubicle 7.

The 30+ page 4E conversion for the module can be downloaded for free here so you should have all the resources you need to bring Grunewald Lodge to life with that and this pack.

Contents

  • Actors from the module.
  • 5 scenes - the maps commissioned were by Tom Cartos and were commissioned by Ratcatcher's Guild user Mark Johnson who kindly shared them with the community
  • Macros that will be of use during the scenario
    • Open All Doors: Opens all doors on the map with one click or button press.
    • Close All Doors: Closes all doors on the map similarly. Useful just prior to placing players on the map.
    • Roll Weapon Trait: Rolls the selected monster's weapon trait.
    • Switch Images: Several of the characters have multiple tokens for dramatic reveals of their darker natures. This macro switches them.
  • Audio files - including haunting whispers from the painting, and cultists chanting the daemon's name.
  • Token files - full tokens for the NPC cast, including multiple tokens for mysterious enemies with several forms.
  • Unique item (Korden's Hammer) and unique trait (reformulated as a talent to appear when the NPC uses the appropriate skill).
  • Script - Korden's Hammer: This script will check if it is used against the chief villain in the game and will provide a chat message with extra properties.

Installation

  • Add via Foundry VTT Module Setup screen using the Manifest URL: https://raw.githubusercontent.com/CStuartEKerrigan/WFRP-e4e-4e-FVTT/master/module.json
  • Drag and drop scenes and actor campaign content directly into the World
  • Import macros into your macro folder

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Foundry VTT files for WFRP4e's Eye for an Eye

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