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In theory, the dev version of CTFd means that every challenge load induces a hit to the server. This means that in theory we should be able to track each time a challenge opens.
Whether or not the db can take this kind of load increase I am not sure, but if it can, we should do it.
Perhaps this makes more sense in a cache versus a database.
The text was updated successfully, but these errors were encountered:
In theory, the dev version of CTFd means that every challenge load induces a hit to the server. This means that in theory we should be able to track each time a challenge opens.
Whether or not the db can take this kind of load increase I am not sure, but if it can, we should do it.
Perhaps this makes more sense in a cache versus a database.
The text was updated successfully, but these errors were encountered: