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CapFrameX v1.7.2 beta

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@DevTechProfile DevTechProfile released this 24 Feb 19:00
· 117 commits to release/1.7.2 since this release

Update 2023/09/12

  • Updated PresentMon caputure service to v1.9.2
  • Bugfix detection error (Call of Duty MW2)

Update 2023/08/27

  • Updated PresentMon caputure service to v1.9.0, see PresentMon GitHub repository for more info.
  • New metric: GPU Active Time (GPU Busy)
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  • GPU Active Time graph on Analysis tab. GPU Busy graph can be enabled via "Additional graphs".
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  • New overlay metrics: GPU Busy and GPU Busy Deviation. GPU Busy Deviation describes the deviation of GPU Active time from the frame time. The closer it is to 0% the more balanced the workload is.
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  • FPS <-> ms toggle on Analysis tab
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  • Bugfix: GPU PCIE Rx and Tx throughput unit

Update 2023/07/15

  • New real-time metrics: 1% and 0.2% Low Average

Update 2023/06/15

  • More Powenetics v2 features
  • PMD logs export (context menu)
  • Mapping PMD data to frame time data points
  • Smart data mapping via linear spline interpolation
  • Real-time metrics reset button

PMD Analysis tab with export feature
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Excel Export
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Update 2023/03/25

  • Updated AMD ADLX and Intel IGCL
  • Better handling of integrated graphics (UHD Graphics and Iris Xe Graphics )
  • Optional ADL fallback (TBP Sim for RDNA2, Vega VRM temps etc.)

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Update 2023/03/08

  • Reset thread affinity to default when starting a new game
  • Overlay entry showing current thread affinity state

New features

  • Implementation network ping overlay entry
  • Thread affinity controller (Intel hybrid architecture, AMD Ryzen with 2 CCDs)

Thread Affinity

  • Intel: default -> P-cores -> E-cores -> default
  • AMD: default -> CCD0 -> CCD1 -> default

Warning: If a game has a large thread pool, forcing scheduling to half the number of threads can lead to increased context switches and thus noticeable frame times spikes. This was the case, for example, with Metro Exodus Enhanced Edition.

Toggle Thread Affinity
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i9-12900K P-cores
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i9-12900K E-cores
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