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Demo issue ;) #2

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ghost opened this issue Nov 1, 2015 · 2 comments
Closed

Demo issue ;) #2

ghost opened this issue Nov 1, 2015 · 2 comments

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@ghost
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ghost commented Nov 1, 2015

I'll reference PR #1 and if you click on #1 you'll see it's automatically linked to this issue saying that it's been referenced. I'll also highlight a user. Hello @CacoFFF!

@ghost ghost changed the title Test issue ;) Demo issue ;) Nov 1, 2015
ghost referenced this issue Nov 1, 2015
sgEquipmentSupplier:
- Added ability to supply more than once per Timer
** Property name is SupplyLoops (def=1)

XC_MovementAffector (created)

Removed old obfuscation routine, this is no longer used in SiegeIV
@CacoFFF
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CacoFFF commented Nov 2, 2015

Test close issue
Hello @timbur

@CacoFFF CacoFFF closed this as completed Nov 2, 2015
@Chamberly
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Test comment issue. Maybe won't be commented by non contributor.
Hello both of you @timbur @CacoFFF

CacoFFF added a commit that referenced this issue Apr 7, 2016
Tested on v436, XCGE_17-grid5.2

Replication code:
- Macros rewritten for greater flexibility, it's possible to hotswitch
between supported Siege versions (not tested).
- Failure to find a Net property won't crash the server.

sgPRI:
- CountryPrefix now also checked every 8 times.

sgCategoryInfo hook implemented:
- All Actor superclass properties replicated ONLY if bNetInitial (once).
- All variables are only checked if:
-- Sent to corresponding team.
--- bNetInitial (first time)
--- bNetOwner (every player gets this once around every second)
--- Every 32 checks (3.2 seconds).
CacoFFF pushed a commit that referenced this issue Sep 18, 2019
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