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Updated Changelog
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wannkunstbeikor committed Apr 8, 2023
1 parent 06e6363 commit ec3c166
Showing 1 changed file with 30 additions and 9 deletions.
39 changes: 30 additions & 9 deletions FrostyEditor/ChangeLog.txt
@@ -1,14 +1,35 @@
v1.0.6.2 (Beta 2)
v1.0.6.2
--------
- Fixes issue with bundle editing in older games (#240, #248)
- Fixes crashing issues (#242)
- Fixed memory issue and writing of cat files
- Fixed issue with bundle editing in older games
- Fixed crashing issues
- Improved applying speed in Mod Manager
- Improved Loaded Plugins List in Editor
- Added filter to PointerRef Editor
- Added Recent Projects to Editor
- Added option to change ordering of Mod Manager's Applied Mods list

Plugin Changes
- Fixes crash when the localization chunk doesnt exist but gets modified (#239)
- Fixes issue with texture duplication (#243)
- Fixes crash when loading sounds where one chunk doesnt exist (#245)
- Fixes issues with rivals meshes and textures (#246)
- Moves DifficultyWeaponTableData into its own plugin (#247)
- Fixed MeshSetEditor inverted tangets
- Fixed issues with DAI texture edits
- Fixed issue with texture duplication
- Fixed issues with rivals meshes and textures
- Fixed issues with ealayer3 sounds
- Updated BWLocalizationPlugin
- Added CompositeMeshAsset part exporting

v1.0.6.2 (Beta 2)
--------
- Improved applying speed in Mod Manager (#159)
- Fixed issue with bundle editing in older games (#240, #248)
- Fixed crashing issues (#242)

Plugin Changes
- Fixed crash when the localization chunk doesnt exist but gets modified (#239)
- Fixed issue with texture duplication (#243)
- Fixed crash when loading sounds where one chunk doesnt exist (#245)
- Fixed issues with rivals meshes and textures (#246)
- Moved DifficultyWeaponTableData into its own plugin (#247)

v1.0.6.2 (Beta 1)
--------
Expand All @@ -33,7 +54,7 @@ Plugin Changes
v1.0.6.2 (Alpha 1)
--------
- Improved applying speed in Mod Manager (#159)
- Improved Loadinged Plugins List in Editor (#192)
- Improved Loaded Plugins List in Editor (#192)
- Added filter to PointerRef Editor (#161)
- Added Recent Projects to Editor (#174)
- Added CompositeMeshAsset part exporting (#178)
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