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Releases: Caedendi/D2RMM-Color-Dye

2.0.0

08 Apr 17:41
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This update introduces a breaking change that is incompatible with the previous version. Remove all your applied color dyes before updating because the game will either not load or will not be able to read your save files with these old dyes.

  • BREAKING CHANGE: Color Dye stats now only use 2 bits of save data, as opposed to the previously unnecessarily high 16
  • Changed the cube recipes to take 3 gems/potions instead of 1 to match D2RLaunch
    • Previous version's cube recipe quantities added as an optional setting
  • Changed Color Dye stat priority from 997 to 999

1.0.0

12 Mar 21:21
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  • Initial D2RMM release, feature parity with ColorDye
    • Some lines in cubemain.txt are shifted, this mod's order makes more sense.
    • Bonesy's trademark values for ValShift, Save Bits and Save Add in itemstatcost.txt have been altered/removed on his suggestion.
  • The added entries' IDs are generated dynamically, so it's compatible with any D2RMM mod that touches the same files.