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Minor nitpicks #88

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7 of 10 tasks
Luligabi1 opened this issue Feb 17, 2022 · 2 comments
Open
7 of 10 tasks

Minor nitpicks #88

Luligabi1 opened this issue Feb 17, 2022 · 2 comments
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enhancement New feature or request

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@Luligabi1
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Luligabi1 commented Feb 17, 2022

Just a list of very small nitpicks that at some point I plan to fix.

  • With the addition of RenderUtils#TITLE_COLOR, item tooltips should use it instead of Minecraft's vanilla blue;
    • base module
    • modular-armor module
    • simulacrum module
  • You can drop your Deep Learner with its screen open;
  • Trial's "there's an issue here" particle could/should be unique, maybe something glitch-looking?
  • Addons mess up the order of the creative tab and mod list;
  • Trial Key's unbound tool tip is too large to fit into the screen at most resolutions;
  • I'm slightly bothered by the fact no item on this mod uses Minecraft's rarity system, even when it's granted;
  • Attempt to give REI ui parity (check Parity with Simulacrum's GUI style #68 for details);
@Luligabi1 Luligabi1 added the enhancement New feature or request label Feb 17, 2022
@Luligabi1 Luligabi1 self-assigned this Feb 17, 2022
@NathanPB
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maybe something glitch-looking

exciting

Luligabi1 added a commit that referenced this issue Feb 19, 2022
Luligabi1 added a commit that referenced this issue Feb 21, 2022
Luligabi1 added a commit that referenced this issue Feb 21, 2022
@Luligabi1
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Addons mess up the order of the creative tab and mod list;

This will be easier to adjust using 1.19.3's new Item group mechanism. Fabric API already has included a method to include stuff after and before a specific item on the group.

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