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Add builds with debugging symbols #10

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qarmin opened this issue Sep 12, 2018 · 2 comments
Open

Add builds with debugging symbols #10

qarmin opened this issue Sep 12, 2018 · 2 comments

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@qarmin
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qarmin commented Sep 12, 2018

It would be good to see debug builds, to help to find bugs in godot.

@Calinou
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Calinou commented Sep 12, 2018

It is possible to add debug builds, but it would take more time to create a new build (I would keep distributing release builds since they perform better).

I should look at using Azure Pipelines to reduce build times, as it allows for up to 10 parallel jobs. I wonder what the per-job time limit is, though.

Edit: As of 2019-03-01, the per-job time limit on Azure Pipelines is 360 minutes, which is sufficient (by far).

@Calinou
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Calinou commented Mar 3, 2020

In the meantime, if anyone needs a debug build of a stable release, check out this repository 🙂

@Calinou Calinou changed the title Debug Builds Add builds with debugging symbols Jul 24, 2020
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