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Added framebuffer class and documentation #3

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merged 5 commits into from
Jul 28, 2022
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Raelr
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@Raelr Raelr commented Jun 21, 2022

Added the Framebuffer class. This class abstracts the Vulkan Framebuffer object and makes it a little more managable/readable when using it.

@Raelr Raelr requested a review from jonjondev June 21, 2022 13:47
@Raelr Raelr self-assigned this Jun 21, 2022
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Looks good and reads better. See comments. Also good idea on starting to move include guards away from #pragma once; added a commit to do the rest too.

engine/render/renderer/swapchain/Swapchain.h Show resolved Hide resolved
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@Raelr Raelr changed the title Added framebuffer class and documentation [Feature] Added framebuffer class and documentation Jul 19, 2022
@jonjondev jonjondev changed the title [Feature] Added framebuffer class and documentation Added framebuffer class and documentation Jul 21, 2022
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Sorry looks like I forgot to resubmit a review. One comment from last time was not addressed and please remove your usage of [feature] and [refactor] naming on the PRs. The verb usage in the title implies this and we can decide on a set of labels in the future if we really need to sort PRs down the line.

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Looks good. One last piece of feedback but good to merge now once you do that.

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Sorry one last comment

engine/render/renderer/Core.h Outdated Show resolved Hide resolved
@Raelr Raelr force-pushed the feature/framebuffer branch 4 times, most recently from 39188e3 to 4c7217d Compare July 28, 2022 13:13
@Raelr Raelr merged commit b92bfac into main Jul 28, 2022
@Raelr Raelr deleted the feature/framebuffer branch July 28, 2022 22:22
@jonjondev jonjondev added documentation Improvements or additions to documentation render Relating to the engine's renderer labels Aug 28, 2022
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2 participants