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…VR-Hydra Untested. Some features may be broken. # Conflicts: # Data/Sys/GameSettings/G3B.ini # Data/Sys/GameSettings/G9S.ini # Data/Sys/GameSettings/GBS.ini # Data/Sys/GameSettings/GST.ini # Data/Sys/GameSettings/GZL.ini # Data/Sys/GameSettings/SOU.ini # Readme.md # Source/Core/Common/x64Emitter.h # Source/Core/Core/Boot/Boot.cpp # Source/Core/Core/BootManager.cpp # Source/Core/Core/ConfigManager.cpp # Source/Core/Core/ConfigManager.h # Source/Core/Core/Core.cpp # Source/Core/Core/Core.vcxproj # Source/Core/Core/Core.vcxproj.filters # Source/Core/Core/HW/EXI_DeviceIPL.cpp # Source/Core/Core/HW/SystemTimers.cpp # Source/Core/Core/HW/VideoInterface.cpp # Source/Core/Core/HotkeyManager.cpp # Source/Core/Core/NetPlayClient.cpp # Source/Core/Core/PowerPC/MMU.cpp # Source/Core/Core/PowerPC/PPCSymbolDB.cpp # Source/Core/DolphinQt2/DolphinQt2.vcxproj # Source/Core/DolphinWX/ARCodeAddEdit.cpp # Source/Core/DolphinWX/ARCodeAddEdit.h # Source/Core/DolphinWX/Config/GeneralConfigPane.cpp # Source/Core/DolphinWX/Config/GeneralConfigPane.h # Source/Core/DolphinWX/DolphinWX.vcxproj # Source/Core/DolphinWX/DolphinWX.vcxproj.filters # Source/Core/DolphinWX/FifoPlayerDlg.cpp # Source/Core/DolphinWX/Frame.cpp # Source/Core/DolphinWX/Frame.h # Source/Core/DolphinWX/FrameTools.cpp # Source/Core/DolphinWX/GameListCtrl.cpp # Source/Core/DolphinWX/ISOFile.cpp # Source/Core/DolphinWX/ISOProperties.cpp # Source/Core/DolphinWX/ISOProperties.h # Source/Core/DolphinWX/InputConfigDiag.cpp # Source/Core/DolphinWX/Main.cpp # Source/Core/DolphinWX/VideoConfigDiag.cpp # Source/Core/DolphinWX/VideoConfigDiag.h # Source/Core/InputCommon/InputCommon.vcxproj # Source/Core/VideoBackends/D3D/D3DBase.cpp # Source/Core/VideoBackends/D3D/D3DState.cpp # Source/Core/VideoBackends/D3D/Render.cpp # Source/Core/VideoBackends/D3D/VertexManager.cpp # Source/Core/VideoBackends/D3D12/Render.cpp # Source/Core/VideoBackends/D3D12/Render.h # Source/Core/VideoBackends/OGL/Render.cpp # Source/Core/VideoCommon/Fifo.cpp # Source/Core/VideoCommon/OpcodeDecoding.cpp # Source/Core/VideoCommon/RenderBase.cpp # Source/Core/VideoCommon/RenderBase.h # Source/Core/VideoCommon/VertexLoaderManager.cpp # Source/Core/VideoCommon/VertexManagerBase.cpp # Source/Core/VideoCommon/VertexManagerBase.h # Source/Core/VideoCommon/VertexShaderManager.cpp # Source/Core/VideoCommon/VideoBackendBase.cpp # Source/Core/VideoCommon/VideoConfig.cpp # Source/Core/VideoCommon/XFStructs.cpp # Source/UnitTests/UnitTests.vcxproj # Source/dolphin-emu.sln
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[main] | ||
host = https://www.transifex.com | ||
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[dolphin-emu.emulator] | ||
file_filter = Languages/po/<lang>.po | ||
source_file = Languages/po/dolphin-emu.pot | ||
source_lang = en-US | ||
type = PO |
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find_path(HIDAPI_INCLUDE_DIR NAMES hidapi.h PATH_SUFFIXES hidapi) | ||
find_library(HIDAPI_LIBRARY NAMES hidapi hidapi-hidraw hidapi-libusb) | ||
set(HIDAPI_LIBRARIES ${HIDAPI_LIBRARY}) | ||
set(HIDAPI_INCLUDE_DIRS ${HIDAPI_INCLUDE_DIR}) | ||
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include(FindPackageHandleStandardArgs) | ||
find_package_handle_standard_args(HIDAPI DEFAULT_MSG HIDAPI_LIBRARY HIDAPI_INCLUDE_DIR) | ||
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mark_as_advanced(HIDAPI_INCLUDE_DIR HIDAPI_LIBRARY) |
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#GameCube Controller Adapter | ||
SUBSYSTEM=="usb", ENV{DEVTYPE}=="usb_device", ATTRS{idVendor}=="057e", ATTRS{idProduct}=="0337", TAG+="uaccess" | ||
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#Mayflash DolphinBar | ||
SUBSYSTEM=="usb", ENV{DEVTYPE}=="usb_device", ATTRS{idVendor}=="057e", ATTRS{idProduct}=="0306", TAG+="uaccess" | ||
#Wiimotes or DolphinBar | ||
SUBSYSTEM=="hidraw*", ATTRS{idVendor}=="057e", ATTRS{idProduct}=="0306", TAG+="uaccess" | ||
SUBSYSTEM=="hidraw*", ATTRS{idVendor}=="057e", ATTRS{idProduct}=="0330", TAG+="uaccess" |
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