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## CraftAR - Android SDK examples | ||
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### Introduction | ||
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CraftAR allows to create recognition only and Augmented Reality (AR) | ||
experiences using the CraftAR Service and its Mobile SDK (‘Mobile SDK’). | ||
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With CraftAR, you can create amazing apps that provide digital content | ||
for real-life objects like printed media, packaging among others. You | ||
can use our online web panel or APIs, to upload images to be recognised and set | ||
AR content to display upon recognition in your CraftAR-powered | ||
app. | ||
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### Running the examples | ||
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This repository contains the project files and source code of some examples | ||
that show how to use the CraftAR Augmented Reality SDK. | ||
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The examples **are included in the SDK distribution with the SDK already linked to | ||
the project**. The easiest way to use the examples is to | ||
[download the SDK](http://catchoom.com/documentation/augmented-reality-sdk/android-augmented-reality-sdk/), | ||
open the Android Studio project and hit the run button. | ||
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### Requirements | ||
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Android Studio, the Android SDK and a device with and at least Android 3.0. | ||
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### Integrate the SDK in your own project | ||
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Follow [this tutorial](http://support.catchoom.com/customer/en/portal/articles/1891850-tutorial-set-up-the-android-project) for instructions on how to integrate the SDK in your projects. | ||
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