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Keep a list of points on (or relative to) the terrain surface as the terrain level-of-detail changes. This will likely work like CesiumJS, where points are associated with tiles and are moved between them as tiles refine/unrefine.
The text was updated successfully, but these errors were encountered:
Keep a list of points on (or relative to) the terrain surface as the terrain level-of-detail changes. This will likely work like CesiumJS, where points are associated with tiles and are moved between them as tiles refine/unrefine.
The text was updated successfully, but these errors were encountered: