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We need a way to place non-Cesium Actors on a globe, which is weird because it has huge coordinate values and no consistent "up" direction.
Hopefully this can be done via an ActorComponent. The component would:
Allow the Actor's position to be specified using longitude/latitude/height, double-precision Cartesian coordinates, or just using normal UE world coordinates if desired.
Orient the Actor so that its local up is aligned with the WGS84 ellipsoid's local up at that position. And then the normal UE orientation would apply from there.
We need a way to place non-Cesium Actors on a globe, which is weird because it has huge coordinate values and no consistent "up" direction.
Hopefully this can be done via an ActorComponent. The component would:
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