Add material for procedural windows on OSM buildings #37
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This PR adds two materials for procedural windows on OSM buildings. For an overview of these materials and discussion, see #36.
In this PR:
If we decide to add this to the Samples, prior to merging we should determine whether to create a full sample scene in CesiumSamples/Maps, or leave the sample scenes as they are in CesiumSamples/Materials/ProceduralWindows. I think it's important to include at least the Metadata scene, because in order for the material to work correctly, the Tileset actor must be set up properly with the CesiumEncodedMetadata component.