Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Support for emissive-only materials #6501

Merged
merged 7 commits into from
Apr 27, 2018
Merged
Show file tree
Hide file tree
Changes from 4 commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Jump to
Jump to file
Failed to load files.
Diff view
Diff view
2 changes: 2 additions & 0 deletions CHANGES.md
Original file line number Diff line number Diff line change
Expand Up @@ -41,6 +41,8 @@ Change Log
* Fixed crash bug in PolylineCollection when a polyline was updated and removed at the same time. [#6455](https://github.com/AnalyticalGraphicsInc/cesium/pull/6455)
* Fixed Imagery Layers Texture Filters Sandcastle example. [#6472](https://github.com/AnalyticalGraphicsInc/cesium/pull/6472).
* Fixed a bug causing Cesium 3D Tilesets to not clip properly when tiles were unloaded and reloaded. [#6484](https://github.com/AnalyticalGraphicsInc/cesium/issues/6484)
* Fixed rendering of glTF models that don't contain normals. [#6501](https://github.com/AnalyticalGraphicsInc/cesium/pull/6501)
Copy link
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

"Fixed" isn't what happened here, we are just applying a temporary workaround for these models.

* Fixed rendering of glTF models with emissive-only materials. [#6501](https://github.com/AnalyticalGraphicsInc/cesium/pull/6501)

### 1.44 - 2018-04-02

Expand Down