-
Notifications
You must be signed in to change notification settings - Fork 144
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Update statetree cache #668
Conversation
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
oh man, that error handling is pretty painful now. Looking at this I didn't realize basically all state tree access errors are explicitly fatal (defeating purpose of the Box<dyn std::error::Error>
). I can try to review if there is an edge case where an error would be downcasted and made non-fatal if encoding error on go impl
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Just those error handling fixes for future proofing and should be good!
Summary of changes
Changes introduced in this pull request:
Reference issue to close (if applicable)
Closes #373
Other information and links