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Releases: CheckTheDog/Fantasy-Brawl

FantasyBrawl_v1.0

12 Jun 16:12
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Description:

  • Final Menu transitions
  • Intro Video
  • Bug correction
  • General Adjustments

TASK LIST / FIXED BUGS:

Aitor:

  • Final Transitions, solved some visual bugs
  • Solved some player bugs
  • Intro Video

Oscar:

  • Solved some visual UI bugs

Didac:

  • Adjusted Items, solved some bugs
  • Adjusted Options menu layout
  • Credits UI gamepad movement

Pol:

  • Improved book animation and solved visual bugs

Jacobo:

  • Intro video sound

Vlad:

  • Intro video (art)

FantasyBrawl_v0.9.5

11 Jun 00:17
0372978
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Description:

  • Map Items (speed-up, heal, super countdown fill)
  • Menu transitions improvements
  • Death and Round end improvements
  • Added many sound effects
  • Credits Screen + new Final Scoreboard
  • New map preview after champion selection screen
  • Bug correction
  • General Adjustments

TASK LIST / FIXED BUGS:

Aitor:

  • Book animation in code
  • Player appearance && disappearance
  • Added multiple sound effects
  • Solved bugs with some character's abilities and sounds

Oscar:

  • Map preview after champion selection screen
  • Credits Screen

Didac:

  • Items
  • Solved input bug in options screen
  • Ingame settings menu improvement

Pol:

  • Book animation (art)

Jacobo:

  • Stars shown on screen when obtained
  • Final Scoreboard improvement

FantasyBrawl_v0.9.3

08 Jun 22:33
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Description:

  • Implemented Kram's Special Ability
  • Dracir's Special and Ultimate Rework
  • Set App Icon
  • Modified Input
  • Added many visual feedback
  • Bug correction
  • General Adjustments

TASK LIST / FIXED BUGS:

Aitor:

  • Set App Icon
  • Modified Input
  • Implemented Kram's Special Ability
  • Added visual feedback on all supers/specials
  • Added target on nearest player
  • Dracir's Special and Ultimate Rework
  • Improved/solved bugs on simon's ultimate
  • Solved Collider layer draw bug
  • Other multiple adjustments (transitions, aim paths...)

Oscar:

  • Solved Music bug when using escape/start on champion selection screen

Didac:

  • Solved Key Binding bug with triggers

Pol:

  • New particles art (supers, specials, target)

FantasyBrawl_v0.9.2

04 Jun 18:08
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Description:

  • Correcting Bugs
  • General Adjustments
  • Added Üsollip's and Dracir's Special Ability (Kram's will be added in future versions)
  • Options Menu redesign and Key Binding
  • New in-game bars distribution

TASK LIST / FIXED BUGS:

Aitor:

  • Solved Shield Bugs
  • Üsollip's and Dracir's Special Ability
  • Other adjustments and bug correction

Oscar:

  • Reactivated ESC at certain menus
  • New In-game bars distribution

Didac:

  • Key Binding
  • Options Menu traversal

Pol:

  • Provided üsollip's parry texture, options menu redesign

FantasyBrawl_v0.9.1

30 May 20:14
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Description:

  • Correcting Bugs
  • General Adjustments
  • Added Lüar's Special Ability (the other three will be added in future versions)

TASK LIST / FIXED BUGS:

Aitor:

  • Solved Crash on end condition: draw
  • Adjusted Arrows
  • Solved Üsollip Ultimate bugs
  • Timer blinking when storm is going to close in
  • Lüar's Special Ability

FantasyBrawl_v0.9

19 May 21:22
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Description:

  • Death anim on screen
  • HP bar blinking on damage received
  • Champion Selection screen adjustments
  • Map preview
  • Round system
  • New Scores
  • Music and SFX balancing
  • Particle Hit marker
  • New Art in many screens

TASK LIST:

Aitor:

  • Implemented skull anim on player death
  • Implemented particle hit marker
  • HP bar blinking when being damaged
  • Solved bugs in champion selection screen

Didac:

  • Helped Implementing skull anim on player death
  • Helped Implementing particle hit marker
  • Music and SFX balancing
  • Added shield and super fx

Pol:

  • Map preview design (art)
  • Main Menu Design (art)
  • Death skull texture
  • Options Menu Art

Oscar:

  • Replaced some placeholders for new art
  • New button art
  • Adjustments in Champion Selection Screen

Jacobo:

  • Round System
  • New Score System
  • Map Preview (code)
  • Final Scoreboard
  • Game Timer

FantasyBrawl_v0.8

19 May 11:46
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Description:

  • Multiple in-game adjustments
  • New map zones
  • Champion Selection screen
  • Changed some art
  • UI movement with gamepads

TASK LIST:

Aitor:

  • Solve problems with sliders and storm
  • Adapt UI to viewports
  • Champion selection "playground"
  • Modified all aim paths
  • Hitbox for all players
  • Changes in arrows, IDCircle and shield
  • Sprite ordering adjustments
  • Character Super adjustments and balancing
  • Screen blinking when being hit
  • Adjusted UI transitions

Didac:

  • UI Movement through gamepads
  • Feather

Pol:

  • Redone UI In-game arrows in smaller size
  • Distinct map zones (all 3 tilesets + zone design)
  • Champion Selection Screen Design + arrows
  • Book (UI image)

Oscar:

  • Main Menu
  • Champion Selection screen (except "playground")
  • Replaced some placeholders for new art (sliders)

Roger:

  • Sliders art
  • Rectangles for champ select screen

FantasyBrawl_v0.7.1

14 May 20:02
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Description:

  • General Visual Adjustments

TASK LIST:

Aitor:

  • In-game UI adjustments (scaling)
  • Modified Arrows
  • Scaled In-game bars (later done by Pol)

Pol:

  • Redone UI In-game bars in pixel art
  • Changed IDCircle colouring

FantasyBrawl_v0.7

13 May 19:26
a1842d9
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Description:

  • Added Arrows that point towards player positions
  • Changed In-game UI Art
  • Added Volume and FX slider in Options Screen
  • Added in-game margin (to separate screens)
  • Random music play at game start
  • General Adjustments

TASK LIST:

Aitor:

  • In-game UI adjustments
  • Added margin (code)
  • Added Arrows
  • Added random music at game start

Oscar:

  • In-game UI adjustments
  • Options Menu (sliders + apply button)

Pol:

  • Margin + mid-screen texture (ART)

Roger:

  • In game UI Art

FantasyBrawl_v0.6.1

11 May 11:41
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Description:

  • Correcting Bugs
  • General Adjustments

TASK LIST / FIXED BUGS:

Aitor:

  • Added Trakt's Super aim path + gamepad pulsation
  • Added Simon's Super aim path and solved bug when teleporting into water
  • Shield Animation appeared on other player's too
  • Score showed more than the maximum 3 kills possible
  • Solved Auto-Aim bug when a player died
  • Aim paths for Trakt and Simon's Super
  • Adjusted IDCircle
  • Adjusted what is seen on each viewport
  • Adjusted Storm
  • Adjusted Meliadoul's Super aim path