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[Bug] Voices overlapping #43

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DevulOLD opened this issue Feb 15, 2015 · 10 comments
Closed

[Bug] Voices overlapping #43

DevulOLD opened this issue Feb 15, 2015 · 10 comments

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@DevulOLD
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Just watch this and you'll get the idea.
https://a.pomf.se/wcmkgi.mp4

This didn't use to happen.

No errors to display.

To do this yourself, type two voice commands or more as CP.

@Chessnut
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This is an issue related to the server. The server is unable to find HL2
sound files so it treats each voice file as if it has 0 length.

On Sun, Feb 15, 2015 at 2:14 PM, Devul notifications@github.com wrote:

Just watch this and you'll get the idea.
https://a.pomf.se/wcmkgi.mp4

This didn't use to happen.

No errors to display.

To do this yourself, type two voice commands or more as CP.


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#43.

@DevulOLD
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I'll quickly test on a listen server and call back.

@DevulOLD
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Came back, on my listen server (Windows) it works a dream. wtf, why can't my Linux server find these files... I'll do some digging.

@Chessnut
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I'm guessing it worked in the listen server?

On Sun, Feb 15, 2015 at 2:27 PM, Devul notifications@github.com wrote:

Came back, wtf, why can't my server find these files... I'll do some
digging.


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#43 (comment).

@DevulOLD
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Yeah sorry I edited the post.

@Chessnut
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Maybe one solution is just default everyone to 1 second, but the sounds
that are too long or too short wouldn't sound right.

On Sun, Feb 15, 2015 at 2:28 PM, Devul notifications@github.com wrote:

Yeah sorry I edited the post.


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#43 (comment).

@DevulOLD
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I'm really not sure. There is probably a greater solution.

@Chessnut
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I'll try asking on Facepunch for a solution.

On Sun, Feb 15, 2015 at 2:29 PM, Devul notifications@github.com wrote:

I'm really not sure. There is probably a greater solution.


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#43 (comment).

@DevulOLD
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Possible solution?

Can we rely on the client to get SoundDuration?

aye

@Chessnut
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I'll test it right now.

On Sun, Feb 15, 2015 at 2:49 PM, Devul notifications@github.com wrote:

Possible solution?

Can we rely on the client to get SoundDuration? It works that way.

[image: aye]
https://camo.githubusercontent.com/d15468c6ea3853ec2a0c1ce8a5f9116009e64afc/687474703a2f2f692e696d6775722e636f6d2f61303376476c782e706e67


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#43 (comment).

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