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source-code.txt
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source-code.txt
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7→P
ClrHome
Output(2,9,"Welcome to:"
Output(3,9,"LUCKY CUBES
Output(9,5,"Press Enter to Play"
Repeat K≠0
getKey→K
End
Output(9,5," "
Goto NC
Lbl SM
ClrHome
Lbl NC
Output(3,9,"LUCKY CUBES
Output(2,9,"Welcome to:
1→L
Output(7,2,"Play
Output(8,2,"Game Info
Output(9,2,"Quit
Lbl C1
Output(P,1,">"
Repeat K=34 or K=25 or K=105
getKey→K
End
If K=34
Then
If P=9
Then
7→P
Output(9,1," "
Else
Output(P,1," "
P+1→P
End
Goto C1
End
If K=25
Then
If P=7
Then
9→P
Output(7,1," "
Else
Output(P,1," "
P-1→P
End
Goto C1
End
If P=8
Goto J
If P=9
Goto C
Lbl SP
0→⌊LCGM(1)
Output(7,2,"New Game
Output(8,2,"Load Game
Output(9,2,"Back
Lbl C2
Output(P,1,">"
Repeat K=34 or K=25 or K=105
getKey→K
End
If K=34
Then
If P=9
Then
7→P
Output(9,1," "
Else
Output(P,1," "
P+1→P
End
Goto C2
End
If K=25
Then
If P=7
Then
9→P
Output(7,1," "
Else
Output(P,1," "
P-1→P
End
Goto C2
End
If P=8
Goto LG
If P=9
Then
7→P
Output(9,1," "
Goto SM
End
Lbl NG
If dim(⌊LCGM)=1
Then
{0,5,100,0,startTmr,1,1}→⌊LCGM
Goto A
Else
ClrHome
Disp "CONFIRM NEW GAME?"
7→P
Output(7,2,"No
Output(8,2,"Yes
Lbl C3
Output(P,1,">"
Repeat K=34 or K=25 or K=105
getKey→K
End
If K=25 or K=34
Then
If P=7
Then
8→P
Output(7,1," "
Else
7→P
Output(8,1," "
End
Goto C3
End
If P=7
Goto A
{0}→⌊LCGM
Goto NG
End
Lbl LG
If dim(⌊LCGM)=1
Goto NG
Lbl A
ClrHome
Menu(" MAIN MENU ","Open Cube",D,"Buy Cubes",E,"View Items",F,"Mercenary Menu",G,"Settings",H,"Quit",C
Lbl H
ClrHome
0→L
Menu(" SETTINGS ","Game Info",J,"Reset",K,"Options",O,"Back",A
Lbl O
Menu(" OPTIONS ","Toggle Cube Open Limit",O1,"Toggle Left When Opening",O2,"Back",H
Lbl O2
ClrHome
Output(1,1,"When opening cubes, a Left"
Output(2,1,"Amount is shown.
Output(3,1,"Default: Enabled
7→P
Output(7,2,"Enable
Output(8,2,"Disable
Lbl C5
Output(P,1,">"
Repeat K=34 or K=25 or K=105
getKey→K
End
If K=25 or K=34
Then
If P=7
Then
8→P
Output(7,1," "
Else
7→P
Output(8,1," "
End
Goto C5
End
If P=7
1→⌊LCGM(7)
If P=8
0→⌊LCGM(7)
Goto H
Lbl O1
ClrHome
Output(1,1,"The limit to Open Cubes"
Output(2,1,"is 100 Cubes, this Option"
Output(3,1,"removes that limit"
Output(4,1,"Default: Enabled
7→P
Output(7,2,"Enable Limit
Output(8,2,"Disable Limit
Lbl UV
Output(P,1,">"
Repeat K=34 or K=25 or K=105
getKey→K
End
If K=25 or K=34
Then
If P=7
Then
8→P
Output(7,1," "
Else
7→P
Output(8,1," "
End
Goto UV
End
If P=7
1→⌊LCGM(6)
If P=8
0→⌊LCGM(6)
Goto H
Lbl J
ClrHome
Output(1,1,"LUCKY CUBES
Output(2,1,"Made by: Chewsterchew
Output(3,1,"http://ti84.chew.pw
Output(4,1,"Version: 3.0
Output(10,1,"Press Any Key to Continue
Repeat K≠0
getKey→K
End
If L=1
Goto SM
Goto H
Lbl K
Menu(" RESET MENU ","Clear All Mercenaries",R1,"Clear Coins",R2,"Clear Cubes",R3,"Reset Merc Timer",R4,"Back",H
Lbl R4
ClrHome
startTmr→⌊LCGM(5)
Disp "MERC TIMER RESET
Output(10,1,"Press Any Key to Continue"
Repeat K≠0
getKey→K
End
Goto K
Lbl R1
Then
ClrHome
0→⌊LCGM(4)
Disp "MERCENARIES CLEARED
Output(10,1,"Press Any Key to Continue"
Repeat K≠0
getKey→K
End
Goto K
Lbl R2
ClrHome
0→⌊LCGM(3)
Disp "COINS CLEARED
Output(10,1,"Press Any Key to Continue"
Repeat K≠0
getKey→K
End
Goto K
Lbl R3
ClrHome
0→⌊LCGM(2)
Disp "CUBES CLEARED
Output(10,1,"Press Any Key to Continue"
Repeat K≠0
getKey→K
End
Goto K
Lbl E
ClrHome
1→A
100→B
Disp ""
Output(1,1,"COINS:
Output(1,8,⌊LCGM(3)
Disp "BUY 1 CUBE FOR 100 COINS?
Repeat M≠3
Lbl CC
7→P
Output(7,2,"Yes
Output(8,2,"No
Output(9,2,"Select Amnt to Buy
Lbl PC
Output(P,1,">"
Repeat K=34 or K=25 or K=105
getKey→K
End
If K=25
Then
P-1→P
If P=6
9→P
If P=9
Output(7,1," "
If P≠9
Output(P+1,1," "
Goto PC
End
If K=34
Then
P+1→P
If P=10
7→P
If P=7
Output(9,1," "
If P≠7
Output(P-1,1," "
Goto PC
End
If P=9
Then
ClrHome
0.5→A
Disp "",""
Repeat round(A,0)=A and A≥1
Output(1,1,"Coins:"
Output(1,8,⌊LCGM(3)
Output(2,1,"SELECT AMOUNT
Input ">",A
If round(A,0)≠A
Disp "CANNOT BE A DECIMAL
If A<1
Disp "MUST BE 1 OR MORE
End
A*100→B
ClrHome
Output(2,1,"Cost to Buy:
Output(2,14,B
Output(1,1,"Coins:
Output(1,8,⌊LCGM(3)
Goto CC
End
If P=7
Then
If ⌊LCGM(3)≥B
Then
ClrHome
⌊LCGM(3)-B→⌊LCGM(3)
⌊LCGM(2)+A→⌊LCGM(2)
Disp "PURCHASE SUCCESSFUL",⌊LCGM(2),⌊LCGM(3)
Output(2,1,"Cubes:
Output(3,1,"Coins:
Output(10,1,"Press Any Key to Continue"
Repeat K≠0
getKey→K
End
Goto A
Else
ClrHome
Disp "INSUFFICIENT FUNDS
Disp B-⌊LCGM(3)
Output(2,1,"You still need:
Output(10,1,"Press Any Key to Continue"
Repeat K≠0
getKey→K
End
Goto A
End
End
If P=8
Then
ClrHome
Disp "PURCHASE CANCELLED
Output(10,1,"Press Any Key to Continue"
Repeat K≠0
getKey→K
End
Goto A
End
End
Goto A
Lbl F
ClrHome
Output(1,1,"Coins: "+eval(⌊LCGM(3))
Output(2,1,"Cubes: "+eval(⌊LCGM(2))
Output(3,1,"Mercenaries: "+eval(⌊LCGM(4))
Output(10,1,"Press Any Key to Continue"
Repeat K≠0
getKey→K
End
0→M
ClrHome
Goto A
Lbl G
ClrHome
Menu(" MERCENARY MENU ","Purchase",M1,"Collect Coins",M2,"Information",M3,"Back",A
Lbl M2
startTmr-⌊LCGM(5)→N
290.31766926329*0.99890578736012^(⌊LCGM(4))+10→T
N/T→N
N-.5→N
round(N,0)→N
N*⌊LCGM(4)→N
ClrHome
If N≤0
0→N
Disp N,⌊LCGM(3)+N
Output(1,1,"Coins Collected:"
Output(2,1,"Total Coins:
Output(10,1,"Press Any Key to Continue"
Repeat K≠0
getKey→K
End
N+⌊LCGM(3)→⌊LCGM(3)
startTmr→⌊LCGM(5)
ClrHome
Goto G
Lbl M1
⌊LCGM(4)→S
round(0.5(S^2)+20S,0)→J
ClrHome
If J>⌊LCGM(3)
Then
ClrHome
Disp "Insufficient Funds
Disp J-⌊LCGM(3)
Output(2,1,"You still need:"
Output(10,1,"Press Any Key to Continue"
Repeat K≠0
getKey→K
End
Goto G
Else
Disp J,⌊LCGM(3)
Output(1,1,"Cost to Buy:
Output(2,1,"Coins:
7→P
Output(7,2,"Purchase
Output(8,2,"Cancel
Lbl C4
Output(P,1,">"
Repeat K=34 or K=25 or K=105
getKey→K
End
If K=25 or K=34
Then
If P=7
Then
8→P
Output(7,1," "
Else
7→P
Output(8,1," "
End
Goto C4
End
If P=7
Then
⌊LCGM(3)-J→⌊LCGM(3)
⌊LCGM(4)+1→⌊LCGM(4)
ClrHome
Disp "PURCHASE SUCCESSFUL",⌊LCGM(3),⌊LCGM(4)
Output(2,1,"Coins:
Output(3,1,"Mercenaries:
If ⌊LCGM(4)=1
startTmr→⌊LCGM(5)
Else
ClrHome
Disp "PURCHASE CANCELLED
Wait 1
Goto G
End
End
Output(7,2,"Buy Again"
Output(8,2,"Back to Menu
7→P
Lbl C9
Output(P,1,">"
Repeat K=34 or K=25 or K=105
getKey→K
End
If K=34 or K=25
Then
If P=7
Then
Output(7,1," "
8→P
Else
Output(8,1," "
7→P
End
Goto C9
End
If P=7
Goto M1
Goto G
Lbl M3
ClrHome
Output(1,1,"Mercenary Help
Output(2,1,"Mercenaries find Coins.
Output(3,1,"They find one coin every
290.31766926329*0.99890578736012^(⌊LCGM(4))+10→T
Output(4,1,eval(T)+" Seconds")
Output(10,1,"Press Any Key to Continue"
Repeat K≠0
getKey→K
End
Goto G
Lbl D
ClrHome
If ⌊LCGM(2)=0
Then
Disp "YOU HAVE NO CUBES
Output(10,1,"Press Any Key to Continue"
Repeat K≠0
getKey→K
End
Goto A
Else
Disp ⌊LCGM(2),""
Output(1,1,"Cubes:
0→L
Repeat L=1
Output(2,1,"ENTER CUBES TO OPEN
Input ">",O
0→E
If O>10000
Then
Disp "You've reached the hard"
Disp "limit of 10000"
1→E
End
If ⌊LCGM(6)=1
Then
If O>100
Then
1→E
ClrHome
Disp "NUMBER TOO HIGH",""
End
End
If O>⌊LCGM(2)
Then
1→E
ClrHome
Disp "INSUFFICIENT CUBES",""
End
If O=0
Then
Goto A
ClrHome
Disp "CANCELLING
End
If O<0
Then
1→E
ClrHome
Disp "NUMBER TOO LOW
End
If E=0
1→L
End
ClrHome
Output(1,1,"Press Any Key to Open"
Repeat K≠0
getKey→K
End
ClrHome
Disp "OPENING...
If ⌊LCGM(7)=1
Disp "Left
0→P
0→L
0→U
Repeat O=P
If ⌊LCGM(7)=1
Then
eval(O-P)→Str8
length(Str8)→T
Output(2,7,O-P
Output(2,T+7," "
End
If randInt(1,8)=randInt(1,10)
Then
randInt(45,150)→T
1→L
Else
randInt(5,60)→T
End
T+U→U
P+1→P
End
⌊LCGM(2)-O→⌊LCGM(2)
⌊LCGM(3)+U→⌊LCGM(3)
ClrHome
If L=1
Disp "YOU FOUND A LUCKY CUBE
Disp U,⌊LCGM(3)
Output(L+1,1,"Coins found:
Output(L+2,1,"Total Coins:0→L
Output(10,1,"Press Any Key to Continue"
Repeat K≠0
getKey→K
End
Goto A
Lbl C
ClrHome
Disp "SEE YOU NEXT TIME
Stop