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pandora_input.cpp
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pandora_input.cpp
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#include "sysconfig.h"
#include "sysdeps.h"
#include "config.h"
#include "options.h"
#include "keyboard.h"
#include "inputdevice.h"
#include <SDL.h>
static int joyXviaCustom = 0;
static int joyYviaCustom = 0;
static int joyButXviaCustom[7] = { 0, 0, 0, 0, 0, 0, 0};
static int mouseBut1viaCustom = 0;
static int mouseBut2viaCustom = 0;
#define MAX_MOUSE_BUTTONS 2
#define MAX_MOUSE_AXES 2
#define FIRST_MOUSE_AXIS 0
#define FIRST_MOUSE_BUTTON MAX_MOUSE_AXES
static int init_mouse (void)
{
return 1;
}
static void close_mouse (void)
{
}
static int acquire_mouse (int num, int flags)
{
return 1;
}
static void unacquire_mouse (int num)
{
}
static int get_mouse_num (void)
{
return 2;
}
static TCHAR *get_mouse_friendlyname (int mouse)
{
if(mouse == 0)
return "Nubs as mouse";
else
return "dPad as mouse";
}
static TCHAR *get_mouse_uniquename (int mouse)
{
if(mouse == 0)
return "MOUSE0";
else
return "MOUSE1";
}
static int get_mouse_widget_num (int mouse)
{
return MAX_MOUSE_AXES + MAX_MOUSE_BUTTONS;
}
static int get_mouse_widget_first (int mouse, int type)
{
switch (type) {
case IDEV_WIDGET_BUTTON:
return FIRST_MOUSE_BUTTON;
case IDEV_WIDGET_AXIS:
return FIRST_MOUSE_AXIS;
case IDEV_WIDGET_BUTTONAXIS:
return MAX_MOUSE_AXES + MAX_MOUSE_BUTTONS;
}
return -1;
}
static int get_mouse_widget_type (int mouse, int num, TCHAR *name, uae_u32 *code)
{
if (num >= MAX_MOUSE_AXES && num < MAX_MOUSE_AXES + MAX_MOUSE_BUTTONS) {
if (name)
sprintf (name, "Button %d", num + 1 - MAX_MOUSE_AXES);
return IDEV_WIDGET_BUTTON;
} else if (num < MAX_MOUSE_AXES) {
if (name) {
if(num == 0)
sprintf (name, "X Axis");
else if (num == 1)
sprintf (name, "Y Axis");
else
sprintf (name, "Axis %d", num + 1);
}
return IDEV_WIDGET_AXIS;
}
return IDEV_WIDGET_NONE;
}
static void read_mouse (void)
{
if(currprefs.input_tablet > TABLET_OFF) {
// Mousehack active
int x, y;
SDL_GetMouseState(&x, &y);
setmousestate(0, 0, x, 1);
setmousestate(0, 1, y, 1);
}
if(currprefs.jports[0].id == JSEM_MICE + 1 || currprefs.jports[1].id == JSEM_MICE + 1) {
// dPad is mouse
Uint8 *keystate = SDL_GetKeyState(NULL);
int mouseScale = currprefs.input_joymouse_multiplier / 4;
if(keystate[VK_LEFT])
setmousestate(1, 0, -mouseScale, 0);
if(keystate[VK_RIGHT])
setmousestate(1, 0, mouseScale, 0);
if(keystate[VK_UP])
setmousestate(1, 1, -mouseScale, 0);
if(keystate[VK_DOWN])
setmousestate(1, 1, mouseScale, 0);
if(!mouseBut1viaCustom)
setmousebuttonstate (1, 0, keystate[VK_A]); // A button -> left mouse
if(!mouseBut2viaCustom)
setmousebuttonstate (1, 1, keystate[VK_B]); // B button -> right mouse
}
// Nubs as mouse handled in handle_msgpump()
}
static int get_mouse_flags (int num)
{
return 0;
}
struct inputdevice_functions inputdevicefunc_mouse = {
init_mouse, close_mouse, acquire_mouse, unacquire_mouse, read_mouse,
get_mouse_num, get_mouse_friendlyname, get_mouse_uniquename,
get_mouse_widget_num, get_mouse_widget_type,
get_mouse_widget_first,
get_mouse_flags
};
static void setid (struct uae_input_device *uid, int i, int slot, int sub, int port, int evt, bool gp)
{
if (gp)
inputdevice_sparecopy (&uid[i], slot, 0);
uid[i].eventid[slot][sub] = evt;
uid[i].port[slot][sub] = port + 1;
}
static void setid_af (struct uae_input_device *uid, int i, int slot, int sub, int port, int evt, int af, bool gp)
{
setid (uid, i, slot, sub, port, evt, gp);
uid[i].flags[slot][sub] &= ~ID_FLAG_AUTOFIRE_MASK;
if (af >= JPORT_AF_NORMAL)
uid[i].flags[slot][sub] |= ID_FLAG_AUTOFIRE;
}
int input_get_default_mouse (struct uae_input_device *uid, int i, int port, int af, bool gp, bool wheel, bool joymouseswap)
{
setid (uid, i, ID_AXIS_OFFSET + 0, 0, port, port ? INPUTEVENT_MOUSE2_HORIZ : INPUTEVENT_MOUSE1_HORIZ, gp);
setid (uid, i, ID_AXIS_OFFSET + 1, 0, port, port ? INPUTEVENT_MOUSE2_VERT : INPUTEVENT_MOUSE1_VERT, gp);
setid_af (uid, i, ID_BUTTON_OFFSET + 0, 0, port, port ? INPUTEVENT_JOY2_FIRE_BUTTON : INPUTEVENT_JOY1_FIRE_BUTTON, af, gp);
setid (uid, i, ID_BUTTON_OFFSET + 1, 0, port, port ? INPUTEVENT_JOY2_2ND_BUTTON : INPUTEVENT_JOY1_2ND_BUTTON, gp);
if (i == 0)
return 1;
return 0;
}
static int init_kb (void)
{
return 1;
}
static void close_kb (void)
{
}
static int acquire_kb (int num, int flags)
{
return 1;
}
static void unacquire_kb (int num)
{
}
static void read_kb (void)
{
}
static int get_kb_num (void)
{
return 1;
}
static TCHAR *get_kb_friendlyname (int kb)
{
return strdup("Default Keyboard");
}
static TCHAR *get_kb_uniquename (int kb)
{
return strdup("KEYBOARD0");
}
static int get_kb_widget_num (int kb)
{
return 255;
}
static int get_kb_widget_first (int kb, int type)
{
return 0;
}
static int get_kb_widget_type (int kb, int num, TCHAR *name, uae_u32 *code)
{
if(code)
*code = num;
return IDEV_WIDGET_KEY;
}
static int get_kb_flags (int num)
{
return 0;
}
struct inputdevice_functions inputdevicefunc_keyboard = {
init_kb, close_kb, acquire_kb, unacquire_kb, read_kb,
get_kb_num, get_kb_friendlyname, get_kb_uniquename,
get_kb_widget_num, get_kb_widget_type,
get_kb_widget_first,
get_kb_flags
};
int input_get_default_keyboard (int num)
{
if (num == 0) {
return 1;
}
return 0;
}
#define MAX_JOY_BUTTONS 7
#define MAX_JOY_AXES 2
#define FIRST_JOY_AXIS 0
#define FIRST_JOY_BUTTON MAX_JOY_AXES
static int nr_joysticks = 0;
static char JoystickName[MAX_INPUT_DEVICES][80];
static char IsPS3Controller[MAX_INPUT_DEVICES];
static SDL_Joystick* Joysticktable[MAX_INPUT_DEVICES];
static int get_joystick_num (void)
{
// Keep joystick 0 as Pandora implementation...
return (nr_joysticks + 1);
}
static int init_joystick (void)
{
//This function is called too many times... we can filter if number of joy is good...
if (nr_joysticks == SDL_NumJoysticks ())
return 1;
nr_joysticks = SDL_NumJoysticks ();
if (nr_joysticks > MAX_INPUT_DEVICES)
nr_joysticks = MAX_INPUT_DEVICES;
for (int cpt; cpt < nr_joysticks; cpt++)
{
Joysticktable[cpt] = SDL_JoystickOpen (cpt);
strncpy(JoystickName[cpt],SDL_JoystickName(cpt),80);
printf("Joystick %i : %s\n",cpt,JoystickName[cpt]);
printf(" Buttons: %i Axis: %i Hats: %i\n",SDL_JoystickNumButtons(Joysticktable[cpt]),SDL_JoystickNumAxes(Joysticktable[cpt]),SDL_JoystickNumHats(Joysticktable[cpt]));
if (strcmp(JoystickName[cpt],"Sony PLAYSTATION(R)3 Controller") == 0 ||
strcmp(JoystickName[cpt],"PLAYSTATION(R)3 Controller") == 0)
{
printf(" Found a dualshock controller: Activating workaround.\n");
IsPS3Controller[cpt] = 1;
}
else
IsPS3Controller[cpt] = 0;
}
return 1;
}
static void close_joystick (void)
{
for (int cpt; cpt < nr_joysticks; cpt++)
{
SDL_JoystickClose (Joysticktable[cpt]);
}
}
static int acquire_joystick (int num, int flags)
{
return 1;
}
static void unacquire_joystick (int num)
{
}
static TCHAR *get_joystick_friendlyname (int joy)
{
if (joy == 0)
return "dPad as joystick";
else
return JoystickName[joy - 1];
}
static TCHAR *get_joystick_uniquename (int joy)
{
if (joy == 0)
return "JOY0";
if (joy == 1)
return "JOY1";
if (joy == 2)
return "JOY2";
if (joy == 3)
return "JOY3";
if (joy == 4)
return "JOY4";
if (joy == 5)
return "JOY5";
if (joy == 6)
return "JOY6";
return "JOY7";
}
static int get_joystick_widget_num (int joy)
{
return MAX_JOY_AXES + MAX_JOY_BUTTONS;
}
static int get_joystick_widget_first (int joy, int type)
{
switch (type) {
case IDEV_WIDGET_BUTTON:
return FIRST_JOY_BUTTON;
case IDEV_WIDGET_AXIS:
return FIRST_JOY_AXIS;
case IDEV_WIDGET_BUTTONAXIS:
return MAX_JOY_AXES + MAX_JOY_BUTTONS;
}
return -1;
}
static int get_joystick_widget_type (int joy, int num, TCHAR *name, uae_u32 *code)
{
if (num >= MAX_JOY_AXES && num < MAX_JOY_AXES + MAX_JOY_BUTTONS) {
if (name) {
switch(num)
{
case FIRST_JOY_BUTTON:
sprintf (name, "Button X/CD32 red");
break;
case FIRST_JOY_BUTTON + 1:
sprintf (name, "Button B/CD32 blue");
break;
case FIRST_JOY_BUTTON + 2:
sprintf (name, "Button A/CD32 green");
break;
case FIRST_JOY_BUTTON + 3:
sprintf (name, "Button Y/CD32 yellow");
break;
case FIRST_JOY_BUTTON + 4:
sprintf (name, "CD32 start");
break;
case FIRST_JOY_BUTTON + 5:
sprintf (name, "CD32 ffw");
break;
case FIRST_JOY_BUTTON + 6:
sprintf (name, "CD32 rwd");
break;
}
}
return IDEV_WIDGET_BUTTON;
} else if (num < MAX_JOY_AXES) {
if (name) {
if(num == 0)
sprintf (name, "X Axis");
else if (num == 1)
sprintf (name, "Y Axis");
else
sprintf (name, "Axis %d", num + 1);
}
return IDEV_WIDGET_AXIS;
}
return IDEV_WIDGET_NONE;
}
static int get_joystick_flags (int num)
{
return 0;
}
static void read_joystick (void)
{
for (int joyid = 0; joyid < MAX_JPORTS ; joyid ++)
// First handle fake joystick from pandora...
if(currprefs.jports[joyid].id == JSEM_JOYS)
{
Uint8 *keystate = SDL_GetKeyState(NULL);
if(!keystate[VK_R])
{ // Right shoulder + dPad -> cursor keys
int axis = (keystate[VK_LEFT] ? -32767 : (keystate[VK_RIGHT] ? 32767 : 0));
if(!joyXviaCustom)
setjoystickstate (0, 0, axis, 32767);
axis = (keystate[VK_UP] ? -32767 : (keystate[VK_DOWN] ? 32767 : 0));
if(!joyYviaCustom)
setjoystickstate (0, 1, axis, 32767);
}
if(!joyButXviaCustom[0])
setjoybuttonstate (0, 0, keystate[VK_X]);
if(!joyButXviaCustom[1])
setjoybuttonstate (0, 1, keystate[VK_B]);
if(!joyButXviaCustom[2])
setjoybuttonstate (0, 2, keystate[VK_A]);
if(!joyButXviaCustom[3])
setjoybuttonstate (0, 3, keystate[VK_Y]);
int cd32_start = 0, cd32_ffw = 0, cd32_rwd = 0;
if(keystate[SDLK_LALT]) { // Pandora Start button
if(keystate[VK_L]) // Left shoulder
cd32_rwd = 1;
else if (keystate[VK_R]) // Right shoulder
cd32_ffw = 1;
else
cd32_start = 1;
}
if(!joyButXviaCustom[6])
setjoybuttonstate (0, 6, cd32_start);
if(!joyButXviaCustom[5])
setjoybuttonstate (0, 5, cd32_ffw);
if(!joyButXviaCustom[4])
setjoybuttonstate (0, 4, cd32_rwd);
}
else if (jsem_isjoy(joyid,&currprefs) != -1)
{
// Now we handle real SDL joystick...
int hostjoyid = currprefs.jports[joyid].id - JSEM_JOYS -1;
int hat = SDL_JoystickGetHat(Joysticktable[hostjoyid],0);
int val = SDL_JoystickGetAxis(Joysticktable[hostjoyid], 0);
if (hat & SDL_HAT_RIGHT)
setjoystickstate (hostjoyid + 1, 0, 32767, 32767);
else
if (hat & SDL_HAT_LEFT)
setjoystickstate (hostjoyid + 1, 0, -32767, 32767);
else
setjoystickstate (hostjoyid + 1, 0, val, 32767);
val = SDL_JoystickGetAxis(Joysticktable[hostjoyid], 1);
if (hat & SDL_HAT_UP)
setjoystickstate (hostjoyid + 1, 1, -32767, 32767);
else
if (hat & SDL_HAT_DOWN)
setjoystickstate (hostjoyid + 1, 1, 32767, 32767);
else
setjoystickstate (hostjoyid + 1, 1, val, 32767);
setjoybuttonstate (hostjoyid + 1, 0, (SDL_JoystickGetButton(Joysticktable[hostjoyid], 0) & 1) );
setjoybuttonstate (hostjoyid + 1, 1, (SDL_JoystickGetButton(Joysticktable[hostjoyid], 1) & 1) );
setjoybuttonstate (hostjoyid + 1, 2, (SDL_JoystickGetButton(Joysticktable[hostjoyid], 2) & 1) );
setjoybuttonstate (hostjoyid + 1, 3, (SDL_JoystickGetButton(Joysticktable[hostjoyid], 3) & 1) );
// cd32 start, ffw, rwd
setjoybuttonstate (hostjoyid + 1, 4, (SDL_JoystickGetButton(Joysticktable[hostjoyid], 4) & 1) );
setjoybuttonstate (hostjoyid + 1, 5, (SDL_JoystickGetButton(Joysticktable[hostjoyid], 5) & 1) );
setjoybuttonstate (hostjoyid + 1, 6, (SDL_JoystickGetButton(Joysticktable[hostjoyid], 6) & 1) );
if (IsPS3Controller[hostjoyid])
{
setjoybuttonstate (hostjoyid + 1, 0, (SDL_JoystickGetButton(Joysticktable[hostjoyid], 13) & 1) );
setjoybuttonstate (hostjoyid + 1, 1, (SDL_JoystickGetButton(Joysticktable[hostjoyid], 14) & 1) );
// Simulate a top with button 4
if ( SDL_JoystickGetButton(Joysticktable[hostjoyid], 4))
setjoystickstate (hostjoyid + 1, 1, -32767, 32767);
// Simulate a right with button 5
if ( SDL_JoystickGetButton(Joysticktable[hostjoyid], 5))
setjoystickstate (hostjoyid + 1, 0, 32767, 32767);
// Simulate a bottom with button 6
if ( SDL_JoystickGetButton(Joysticktable[hostjoyid], 6))
setjoystickstate (hostjoyid + 1, 1, 32767, 32767);
// Simulate a left with button 7
if ( SDL_JoystickGetButton(Joysticktable[hostjoyid], 7))
setjoystickstate (hostjoyid + 1, 0, -32767, 32767);
}
}
}
struct inputdevice_functions inputdevicefunc_joystick = {
init_joystick, close_joystick, acquire_joystick, unacquire_joystick,
read_joystick, get_joystick_num, get_joystick_friendlyname, get_joystick_uniquename,
get_joystick_widget_num, get_joystick_widget_type,
get_joystick_widget_first,
get_joystick_flags
};
int input_get_default_joystick (struct uae_input_device *uid, int num, int port, int af, int mode, bool gp, bool joymouseswap)
{
int h, v;
h = port ? INPUTEVENT_JOY2_HORIZ : INPUTEVENT_JOY1_HORIZ;;
v = port ? INPUTEVENT_JOY2_VERT : INPUTEVENT_JOY1_VERT;
setid (uid, num, ID_AXIS_OFFSET + 0, 0, port, h, gp);
setid (uid, num, ID_AXIS_OFFSET + 1, 0, port, v, gp);
setid_af (uid, num, ID_BUTTON_OFFSET + 0, 0, port, port ? INPUTEVENT_JOY2_FIRE_BUTTON : INPUTEVENT_JOY1_FIRE_BUTTON, af, gp);
setid (uid, num, ID_BUTTON_OFFSET + 1, 0, port, port ? INPUTEVENT_JOY2_2ND_BUTTON : INPUTEVENT_JOY1_2ND_BUTTON, gp);
setid (uid, num, ID_BUTTON_OFFSET + 2, 0, port, port ? INPUTEVENT_JOY2_3RD_BUTTON : INPUTEVENT_JOY1_3RD_BUTTON, gp);
if (mode == JSEM_MODE_JOYSTICK_CD32) {
setid_af (uid, num, ID_BUTTON_OFFSET + 0, 0, port, port ? INPUTEVENT_JOY2_CD32_RED : INPUTEVENT_JOY1_CD32_RED, af, gp);
setid (uid, num, ID_BUTTON_OFFSET + 1, 0, port, port ? INPUTEVENT_JOY2_CD32_BLUE : INPUTEVENT_JOY1_CD32_BLUE, gp);
setid (uid, num, ID_BUTTON_OFFSET + 2, 0, port, port ? INPUTEVENT_JOY2_CD32_GREEN : INPUTEVENT_JOY1_CD32_GREEN, gp);
setid (uid, num, ID_BUTTON_OFFSET + 3, 0, port, port ? INPUTEVENT_JOY2_CD32_YELLOW : INPUTEVENT_JOY1_CD32_YELLOW, gp);
setid (uid, num, ID_BUTTON_OFFSET + 4, 0, port, port ? INPUTEVENT_JOY2_CD32_RWD : INPUTEVENT_JOY1_CD32_RWD, gp);
setid (uid, num, ID_BUTTON_OFFSET + 5, 0, port, port ? INPUTEVENT_JOY2_CD32_FFW : INPUTEVENT_JOY1_CD32_FFW, gp);
setid (uid, num, ID_BUTTON_OFFSET + 6, 0, port, port ? INPUTEVENT_JOY2_CD32_PLAY : INPUTEVENT_JOY1_CD32_PLAY, gp);
}
if (num == 0) {
return 1;
}
return 0;
}
int input_get_default_joystick_analog (struct uae_input_device *uid, int num, int port, int af, bool joymouseswap)
{
return 0;
}
void SimulateMouseOrJoy(int code, int keypressed)
{
switch(code) {
case REMAP_MOUSEBUTTON_LEFT:
mouseBut1viaCustom = keypressed;
setmousebuttonstate (0, 0, keypressed);
setmousebuttonstate (1, 0, keypressed);
break;
case REMAP_MOUSEBUTTON_RIGHT:
mouseBut2viaCustom = keypressed;
setmousebuttonstate (0, 1, keypressed);
setmousebuttonstate (1, 1, keypressed);
break;
case REMAP_JOYBUTTON_ONE:
joyButXviaCustom[0] = keypressed;
setjoybuttonstate (0, 0, keypressed);
break;
case REMAP_JOYBUTTON_TWO:
joyButXviaCustom[1] = keypressed;
setjoybuttonstate (0, 1, keypressed);
break;
case REMAP_JOY_UP:
joyYviaCustom = keypressed;
setjoystickstate (0, 1, keypressed ? -32767 : 0, 32767);
break;
case REMAP_JOY_DOWN:
joyYviaCustom = keypressed;
setjoystickstate (0, 1, keypressed ? 32767 : 0, 32767);
break;
case REMAP_JOY_LEFT:
joyXviaCustom = keypressed;
setjoystickstate (0, 0, keypressed ? -32767 : 0, 32767);
break;
case REMAP_JOY_RIGHT:
joyXviaCustom = keypressed;
setjoystickstate (0, 0, keypressed ? 32767 : 0, 32767);
break;
case REMAP_CD32_GREEN:
joyButXviaCustom[2] = keypressed;
setjoybuttonstate (0, 2, keypressed);
break;
case REMAP_CD32_YELLOW:
joyButXviaCustom[3] = keypressed;
setjoybuttonstate (0, 3, keypressed);
break;
case REMAP_CD32_PLAY:
joyButXviaCustom[6] = keypressed;
setjoybuttonstate (0, 6, keypressed);
break;
case REMAP_CD32_FFW:
joyButXviaCustom[5] = keypressed;
setjoybuttonstate (0, 5, keypressed);
break;
case REMAP_CD32_RWD:
joyButXviaCustom[4] = keypressed;
setjoybuttonstate (0, 4, keypressed);
break;
}
}