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Releases: Chomenor/ioef-cmod

cMod v1.29

01 Oct 04:06
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  • fix dedicated server issue affecting v1.25-1.28 that can cause model errors on client under certain conditions
  • add experimental server support for several game modes
    • Unlimited Ammo Mode - Reimplementation of Gladiator Arena by Lt. Cmdr. Salinga - Enabled by g_mod_uam 1
    • Razor Arena - Reimplementation of Pinball by Lt. Cmdr. Salinga - Enabled by g_mod_razor 1
    • Clan Arena - Limited ammo elimination mode inspired by Q3 mods - Enabled by g_mod_clanArena 1
  • minor tweaks and improvements

cMod v1.28

03 Jun 02:03
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  • support URI handler to allow joining servers from links in web browser
  • support "cl_menuSensitivity" setting to adjust UI cursor sensitivity
  • minor tweaks and improvements

cMod v1.27

08 Feb 04:07
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  • add mouse wheel scrolling support in menus
  • fix displaying special characters in crosshair names
  • fix potential client crash
  • fix potential filesystem error due to zero length bot or arena files
  • fix issue displaying chats from players with names containing only ^ characters
  • fix light flares not being displayed in certain graphics configurations
  • minor tweaks and improvements

cMod v1.26

17 Nov 03:56
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  • improved ipv6 support
  • improved map selection menus
    • added basic text search functions
    • increased max maps from 1024 to 4096
    • support showing maps without valid arena file data
  • fixed issues hosting servers with certain mods (Super FFA and Mario Mod)
  • support mtr shaders in opengl2 renderer
  • minor tweaks and improvements

cMod v1.25

26 Jul 00:37
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  • improved initial settings import and added prompt before importing settings
  • server game code fixes and improvements
  • fix potential rare crash issues
  • minor tweaks and improvements

cMod v1.24

14 May 03:25
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  • fix error handling issues on Windows 11, such as server disconnection causing crash to desktop with no error message

cMod v1.23

27 Apr 03:38
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  • fix some bugs in previous release, specific to dedicated server and offline games
  • minor tweaks and improvements

cMod v1.22

04 Apr 01:49
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  • save downloaded files to "downloads" folder by default
  • improved crash handling for easier debugging of certain types of crashes
  • improved settings system and simplified config file format
  • minor tweaks and improvements

cMod v1.21

30 Jan 19:04
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  • fix Mac app bundle "damaged and can't be opened" error
  • tweak SDL config to avoid potential crashes/sound issues, especially in cases where devices such as USB headphones are connected/disconnected while game is running

cMod v1.20

25 Jan 04:15
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  • update Windows and Mac SDL library version to 2.0.20