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@Choumiko Choumiko released this Jul 2, 2016 · 17 commits to master since this release

  • now works with vanilla train conditions (full/empty/item count/inactivity)

Note: Inserters can remove the used fake items from the railtanker, so be sure to not have inserters at a station where a railtanker might stop! Currently there is no way around it

Assets 3

@Choumiko Choumiko released this Jun 27, 2016 · 18 commits to master since this release

  • updated for 0.13
  • added swedish translation

Tanker graphics are not adjusted (yet), so it looks kind of crappy, but should work like before. Due to the wagon length not being adjusted you'll have to experiment with pump placement a bit more.

Assets 3

@Choumiko Choumiko released this Jun 5, 2016 · 20 commits to master since this release

  • updated russian translation by Elektron2016
  • fixed order in crafting menu
  • might work with 0.13 (or not due to trainlength changes)
Assets 3

@Choumiko Choumiko released this May 20, 2016 · 25 commits to master since this release

  • moving Rail Tankers display their cargo contents witth an icon in alt-view as well as in mouseover. (by Supercheese)
  • added russian translation by Oceanel
Assets 3

@Choumiko Choumiko released this May 11, 2016 · 33 commits to master since this release

  • fixed ghost proxies created when train lost it's path 158498

Railtankers can only be filled/emptied if the train is waiting at a station or is in manual mode and not moving. This behaviour is in line with how normal cargo wagons behave with inserters.

Assets 3

@Choumiko Choumiko released this May 5, 2016 · 34 commits to master since this release

  • fix error when adding Railtanker to an existing save
  • added german translation by ST-DDT
Assets 3

@Choumiko Choumiko released this Apr 18, 2016 · 38 commits to master since this release

  • upgrading removes invalid tanks
  • fixed error in remote interface (wrong readouts in FatController and SmartTrains)
Assets 3
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