Senior Software Engineer at Mighty Build and Test.
- Australia
- https://www.chrisdirk.is
- @chrisdirkis
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AutoSave script
AutoSave script 1using System.Linq;
2using UnityEditor;
3using UnityEditor.SceneManagement;
4using UnityEngine;
5using UnityEngine.SceneManagement;
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CreateScriptableObjectInstance scrip...
CreateScriptableObjectInstance script (removes the need for [CreateAssetMenu] attribute) 1using System.IO;
2using UnityEditor;
3using UnityEngine;
45namespace ChrisDirkis.Utility.Editor {
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VerySimpleServer
VerySimpleServer PublicVery simple HTTP server for C# apps, meant for small in-app servers.
C#
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